Page 273 - Player's Handbook
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RESlSTANCE                                        REVIVIFY
          Abjuration cantrip                                 3rd-level conjuration
           Casting Time: I action                            Casting Time: I action
           Range: Touch                                      Range: Touch
           Components: V,S, M (a minialure doak)             Components: V,S, M (diamonds worlh 300 gp, which
           Duration: Concenlralion, up lo I minule            lhe spell consumes)
                                                             Duration: Inslanlaneous
           Voulouch one willing crealure. Once before lhe spell
           ends, lhe largel can roll a d4 and add lhe number  Vou louch a crealure lhal has died wilhin lhe lasl
           ralled lo one saving lhraw of ils choice. It can rall  minule. Thal crealure relurns lo life wilh I hil poinl.
           lhe die before or afler making lhe saving lhraw. The  This spell can'l relurn lo life a crealure lhal has died of
           spelllhen ends.                                   old age, nor can il reslore any missing body parIs.
           RESURRECTION                                      ROPE TRICK
           7th-leveI necromancy                              2nd-leveI transmutation
           Casting Time: I hour                              Casting Time: I aclion
           Range: Touch                                      Range: Touch
           Components: V,S, M (a diamond worlh alleasl 1,000  Components: V,S, M (powdered corn exlracl and a
            gp, which lhe spell consumes)                     lwisted loop of parchmenl)
           Duration: Inslanlaneous                           Duration: I hour
           Vou louch a dead crealure lhal has been dead for no  Vou touch a length of rape lhat is up lo 60 feellong.
           more than a cenlury, lhal didn'l die of old age, and lhal  One end of lhe rope then rises inlo lhe air unlillhe
           isn'l undead. If ilSsoul is free and willing, lhe largel  whole rope hangs perpendicular lo lhe ground. AI lhe
           relurns lo life with ali ils hil poinls.          upper end of the rope, an invisible enlrance opens lo an
            This spell neulralizes any poisons and cures normal  exlradimensional space lhallasls unlillhe spell ends.
           diseases affticling lhe creature when il died. It doesn'l,  The extradimensional space can be reached by
           however, remove magical diseases. curses, and lhe like;  dimbing lo lhe top of lhe rope. The space can hold as
           if such effecls aren'l removed prior lo casling the spell,  many as eighl Medium or smaller creatures. The rope
           lhey affticl lhe largel on ils relurn lo life.    can be pulled inlo lhe space, making lhe rape disappear
            This spell doses ali morlal wounds and reslores any  from view oulside lhe space,
           missing body paris.                                Allacks and spells can'l crass lhrough lhe enlrance
            Coming back from lhe dead is an ordeal. The largel  into or oul of lhe exlradimensional space, bullhose
           lakes a -4 penally lOali allack rolls, saving lhrows, and  inside can see oul of il as if lhrough a 3-foOl-by-5-fool
           abilily checks. Every lime lhe largel finishes a long resl,  window cenlered on lhe rope.
           the penally is reduced by I unlil il disappears.    Anylhing inside lhe exlradimensional space drops oul
            Casling lhis spelllo reslore life lOa crealure lhat has  when lhe spell ends.
           been dead for one year or longer laxes you greally. Unlil
           you finish a long resl, you can'l casl spells again, and  SACRED FLAME
           you have disadvanlage on ali allack rolls, abilily checks,  Evocation cantrip
           and saving lhrows.                                Casting Time: I action
                                                             Range: 60 feel
           REVERSE  GRAVITY                                  Components: V,S
           7th-leveI transmutation                           Duration: Inslanlaneous
           Casting Time: I aclion                            Flame.like radiance descends on a creature lhal you
           Range: 100 feel                                   can see wilhin range. The largel musl succeed on a
           Components: V,S, M (a lodeslone and iran filings)  Dexterily saving throw or take Id8 radianl damage. The
           Duration: Concenlralion, up lO I minule           largel gains no benefil from cover for lhis saving lhrow.
           This spell reverses gravily in a 50-fool-radius, 100-  The spell's damage increases by Id8 when you reach
           fool high cylinder cenlered on a poinl wilhin range. Ali  51h levei (2d8), Illh levei (3d8), and 171hleveI (4d8).
           crealures and objecls thal aren'l somehow anchored lo
           the ground in lhe area fali upward and reach lhe lop of  SANCTUARY
           lhe area when you casllhis spell. Acrealure can make a  Ist./evel abjuration
           Dexlerily saving thraw lo grab onlo a fixedobjecl il can  Casting Time: I bonus aclion
           reach, lhus avoiding lhe falI.                    Range: 30 feet
             lf some solid objecl (such as a ceiling) is encounlered  Components: V,S, M (a small silver mirror)
           in lhis fali, faIling objecls and crealures slrike iljuSl as  Duration: I minule
           lhey would during a normal downward falI. If an objecl  Vouward a crealure within range againsl allack. Unlil
           or crealure reaches lhe lop of lhe area wilhoul slriking
           anylhing, il remains lhere, oscillaling slighlly, for  lhe spell ends, any crealure who largels lhe warded
                                                             crealure wilh an allack or a harmful spell musl firsl
           lhe duralion.                                     make a Wisdom saving lhrow. On a failed save, the
             AI lhe end of lhe duralion, affecled objecls and
           crealures fali back down.                         creature musl choose a new largel or lose lhe allack

           PART 3 I SPELLS
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