Page 257 - DnD_5e_Players_Handbook_(BnW_OCR)
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This spell turns the flesh of a willing creature you touch   The target must make a W isdom  saving throw. On a
          as hard as stone. Until the spell ends, the target has   failed save, it pursues the course of action you described
          resistance to nonm agical bludgeoning, piercing, and   to the best of its ability. The suggested course of action
          slashing damage.                                  can continue for the entire duration. If the suggested
                                                            activity can be completed in a shorter time, the spell
          St o r m   o f  V e n g e a n c e
                                                            ends when the subject finishes what it w as asked to do.
          9th-level conjuration                              You can also specify conditions that will trigger a
          Casting Time:  1  action                          special activity during the duration. For example, you
          Range: Sight                                      might suggest that a knight give her warhorse to the
          Components: V, S                                  first beggar she meets. If the condition isn’t met before
          Duration: Concentration, up to  1  minute         the spell expires, the activity isn’t performed.
                                                             If you or any of your com panions damage the target,
          A churning storm  cloud forms, centered on a point you
                                                            the spell ends.
          can see and spreading to a radius of 360 feet. Lightning
          flashes in the area, thunder boom s, and strong winds
                                                            S u n b e a m
          roar. Each creature under the cloud (no m ore than 5,000
                                                            6th-level evocation
          feet beneath the cloud) when it appears must make a
                                                            Casting Time:  1  action
          Constitution saving throw. On a failed save, a creature
                                                            Range: Self (60-foot line)
          takes 2d6 thunder damage and becom es deafened
                                                            Components: V, S, M (a magnifying glass)
          for 5 minutes.
                                                            Duration: Concentration, up to  1  minute
           Each round you maintain concentration on this spell,
          the storm produces additional effects on your turn.  A  beam  of brilliant light flashes out from your hand
           Round 2. Acidic rain falls from the cloud.       in a 5-foot-wide, 60-foot-long line. Each creature in
          Each creature and object under the cloud takes    the line must make a Constitution saving throw. On a
          1d6 acid damage.                                  failed save, a creature takes 6d8 radiant damage and
           Round 3. You call six bolts of lightning from  the   is blinded until your next turn. On a successful save,
          cloud to strike six creatures or objects of your choice   it takes half as much damage and isn’t blinded by this
          beneath the cloud. A given creature or object can’t be   spell. Undead and oozes have disadvantage on this
          struck by m ore than one bolt. A struck creature must   saving throw.
          make a Dexterity saving throw. The creature takes   You can create a new line of radiance as your action
          10d6 lightning damage on a failed save, or half as much   on any turn until the spell ends.
          damage on a successful one.                        For the duration, a mote of brilliant radiance shines in
           Round 4. Hailstones rain down from  the         your hand. It sheds bright light in a 30-foot radius and
          cloud. Each creature under the cloud takes 2d6    dim light for an additional 30 feet. This light is sunlight.
          bludgeoning damage.
           Round 5-10. Gusts and freezing rain assail the   Su n b u r s t
          area under the cloud. The area becom es difficult   8th-level evocation
          terrain and is heavily obscured. Each creature there   Casting Time:  1  action
          takes  1d6 cold damage. Ranged weapon attacks in   Range:  150 feet
          the area are im possible. The wind and rain count as   Components: V, S, M (fire and a piece of sunstone)
          a severe distraction for the purposes of maintaining   Duration: Instantaneous
          concentration on spells. Finally, gusts of strong wind
                                                            Brilliant sunlight flashes in a 60-foot radius centered
          (ranging from 20 to 50 miles per hour) automatically
                                                           on a point you choose within range. Each creature in
          disperse fog, mists, and similar phenom ena in the area,
                                                           that light must make a Constitution saving throw. On a
         whether mundane or magical.
                                                           failed save, a creature takes 12d6 radiant damage and is
          Su g g e s t i o n                               blinded for 1  minute. On a successful save, it takes half
          2nd-level enchantment                            as much damage and isn’t blinded by this spell. Undead
                                                           and oozes have disadvantage on this saving throw.
          Casting Time:  1  action
                                                             A creature blinded by this spell makes another
          Range: 30 feet
                                                           Constitution saving throw at the end of each of its turns.
          Components: V, M (a snake’s tongue and either a bit of
                                                           On a successful save, it is no longer blinded.
           honeycom b or a drop o f sweet oil)
                                                             This spell dispels any darkness in its area that was
         Duration: Concentration, up to 8 hours
                                                           created by a spell.
         You suggest a course of activity (limited to a sentence
          or two) and magically influence a creature you can   Sw i f t   Q u i v e r
         see within range that can hear and understand you.   5th-level transmutation
         Creatures that can’t be charm ed are immune to this   Casting Time:  1 bonus action
         effect. The suggestion must be w orded in such a manner   Range: Touch
         as to make the course of action sound reasonable.   Components: V, S, M (a quiver containing at least one
         Asking the creature to stab itself, throw itself onto   piece of ammunition)
         a spear, immolate itself, or do som e other obviously   Duration: Concentration, up to  1  minute
         harmful act ends the spell.
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