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pembelajaran. Sebagai contoh adalah perisian realiti maya dan perisian
komputasional.
Berdasarkan keputusan kajian, dicadangkan supaya program peningkatan
kompetensi pemanfaatan digital untuk pembelajaran bermakna dilaksanakan untuk
pensyarah-pensyarah IPG. Fokus program peningkatan perlu diberikan kepada
perisian aplikasi untuk produktiviti yang berpotensi dapat digunakan untuk mencapai
pembelajaran bermakna dalam kalangan pelajar.
RUJUKAN
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Ellyza Karim, Nor’Azah Ahmad Safran, Noor Haslinda Shuib, Haliza Hamzah,
Norhayati Hashim, & Mohd Paris Salleh (2020). 6C Levels among Trainee
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Diperoleh daripada Fullan, M., & Langworthy, M. (2014). A rich seam: How
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Fullan, M., Quinn, J., & McEachen, J. (2018). Deep Learning: Engage the World
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