Page 140 - The Design Thinking Playbook
P. 140
How might the workshop agenda for the two days look?
Prototyping workshop, model creative space
• Purpose
• Common understanding
• Develop first prototypes
• Obtain feedback from stakeholders
Input Sequence Output
• Order • Warmup • Refined design challenge
• Framework conditions • Common understanding • 2–3 prototypes (models) of creative
• Design challenge • Brainstorming: “what if?” space
• Pictures of creative spaces • Interviews
• Material for prototype • Ideate
• Create prototype
• Test + feedback
• Develop prototype further
• Pitch before the jury
• Next steps
Resources
Catering, tables, chairs, pin boards, flip Timer, prototyping material, Post-its, Team, facilitator, jury, . . .
charts, blank walls, . . . pens. . .
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