Page 140 - The Design Thinking Playbook
P. 140

How might the workshop agenda for the two days look?



                                             Prototyping workshop, model creative space

                                                       •  Purpose
                                                       •  Common understanding
                                                       •  Develop first prototypes
                                                       •  Obtain feedback from stakeholders
                  Input                                Sequence                            Output
                  •  Order                             •  Warmup                           •  Refined design challenge
                  •  Framework conditions              •  Common understanding             •  2–3 prototypes (models) of creative
                  •  Design challenge                  •  Brainstorming: “what if?”            space
                  •  Pictures of creative spaces       •  Interviews
                  •  Material for prototype            •  Ideate
                                                       •  Create prototype
                                                       •  Test + feedback
                                                       •  Develop prototype further
                                                       •  Pitch before the jury
                                                       •  Next steps

                                                                    Resources
                  Catering, tables, chairs, pin boards, flip   Timer, prototyping material, Post-its,  Team, facilitator, jury, . . .
                  charts, blank walls, . . .           pens. . .

















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