Page 255 - The Design Thinking Playbook
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3.4  How to bring it home








        Design thinking underwent various eras in the past. There was
        “synthesis” in the 1970s, followed by “real-world problems,” all the
        way to business ecosystem design. Across all eras, we were faced
        with the challenge of successfully implementing the solutions in our
        organizations.


        How do we overcome the hurdles in implementation?

        We know from experience that various stakeholders in the company
        want to have their say. The process toward the solution is often
        scrutinized. The colleagues from the Legal department already raised
        objections to our very first prototype; the experts from Technology are   NOT INVENTED
        generally not open to solutions they haven’t developed themselves
        (“Not invented here” syndrome); and the hip ones from Marketing are    HERE SYNDROME!
        bound by strict specifications for the branding of the new solution.
        In addition, there’s the opinion of Management, the concerns of the
        Product Management Board, and all the other countless committees
        who question our ideas and block implementation. In most large   Hey, I have an idea!
        enterprises, we will encounter resistance of a similar kind, not least   How about this?             Can’t you see
                                                                                                              we’re busy?
        because a rather traditional innovation and organization approach                    No thanks!
        dominates most organizations. It is characterized by minimization of
        errors and maximization of productivity, the desire for reproducible
        processes, elimination of uncertainty and variation, and the need to
        increase efficiency with best practices and standard procedures.









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