Page 95 - Dragonix - DM Options, Monster Talents II
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Crippling Blow. Once during its turn when 3/day: dominate person
Demogorgon hits a creature with a melee attack
and has advantage on the attack roll, the target
must make a DC 25 Constitution saving throw. On Innate Spellcasting II
a failed save, the target has disadvantage on ability Type: Trait.
checks, attack rolls, and saving throws, can't take
Prerequisite Innate Spellcasting
reactions, and can't move more than half its speed
for 1 minute. A crippled creature can repeat the Innate Spellcasting. Demogorgon’s innate
saving throw at the end of each of its turns, ending spellcasting ability is Charisma (spell save DC 23).
the effect on itself on a success. Alternatively, Demogorgon can innately cast the following spells,
the crippled creature, or a creature within 5 feet requiring no material components:
of it, can use an action to make a DC 25 Wisdom 3/day each: contagion, fly
(Medicine) check, ending the effect on a success. 1/day: symbol (death)
The wound also ends if the target receives magical
healing.
Improved Multiattack
Type: Trait.
Extra Legendary Action
Type: Trait. Talent Cost: 3 (Counts as 3 Talents).
Multiattack. Demogorgon makes three attacks: two
Talent Cost: 2 (Counts as 2 Talents).
with its tentacles and one with its tail.
Demogorgon can take 1 extra legendary action
Tail. Melee Weapon Attack: +17 to hit, reach 15 ft.,
before the start of his next turn. Demogorgon can
one target. Hit: 20 (2d10 + 9) bludgeoning damage
retake this talent up one additional time. The extra
plus 11 (2d10) necrotic damage.
legendary action stacks.
Magic Immunity I
Fling
Type: Trait.
Type: Action.
Prerequisite: Constrict. Talent Cost: 2 (Counts as 2 Talents).
Demogorgon is immune to 1st level spells, but not
One Large or smaller object held or creature
to cantrips.
grappled by Demogorgon takes 28 (3d12 + 9)
bludgeoning damage and is thrown up to 60 feet
and knocked prone. If a thrown target strikes a
Magic Immunity II
solid surface, the target takes 3 (1d6) bludgeoning
Type: Trait.
damage for every 10 feet it was thrown. If the
target is thrown at another creature, that creature Prerequisite Magic Immunity I
must succeed on a DC 25 Dexterity saving throw or
Demogorgon is immune to spells of 2nd level and
take the same damage and be knocked prone.
below, but not to cantrips.
Innate Spellcasting Magic Immunity III
Type: Trait.
Type: Trait.
Innate Spellcasting. Demogorgon’s innate
Prerequisite Magic Immunity I, Magic Immunity II
spellcasting ability is Charisma (spell save DC 23).
Demogorgon can innately cast the following spells, Demogorgon is immune to spells of 3rd level and
requiring no material components: below, but not to cantrips.
At-will: blight, detect evil and good
94 Chapter 2. Mordenkainen's Tome of Foes

