Page 96 - Dragonix - DM Options, Monster Talents II
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Magic Weapon Resistance I                              Tail Slam
        Type: Trait.
                                                               Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).                  If Demogorgon's tail attack roll against a target
        Demogorgon is resistant to bludgeoning, piercing,      succeeds by 5 or more,  the target must make a DC
        and slashing damage from +1 magical weapons or         24 Strength saving throw or be knocked prone.
        weaker.

                                                               Tail Slap
        Magic Weapon Resistance II                             Type: Reaction.
        Type: Trait.                                           Talent Cost: 2 (Counts as 2 Talents).

        Prerequisite Magic Weapon Resistance I
                                                               When a creature moves within 15  feet of
        Demogorgon is resistant to bludgeoning, piercing,      Demogorgon, Demogorgon can choose to attack it
        and slashing damage from +2 magical weapons or         with its tail.
        weaker.                                                Tail.  Melee Weapon Attack: +17 to hit, reach 15 ft.,
                                                               one target. Hit: 20 (2d10 + 9) bludgeoning damage
                                                               plus 11 (2d10) necrotic damage.
        Magic Weapon Resistance III

        Type: Trait.
                                                               Tail Sweep (Recharge 5-6)
        Prerequisite Magic Weapon Resistance I & II
                                                               Type: Action.
        Demogorgon is resistant to bludgeoning, piercing,
        and slashing damage from +3 magical weapons or         Talent Cost: 2 (Counts as 2 Talents).
        weaker.                                                Tail Sweep (Recharge 5-6). Each creature within

                                                               15 feet of Demogorgon must make a DC 25
                                                               Dexterity saving throw.   The target takes 20 (2d10
        Regeneration                                           + 9) bludgeoning damage plus 11 (2d10) necrotic

        Type: Trait.                                           damage on a failed save, or half as much damage on
                                                               a successful one.
        Regeneration. Demogorgon regains 10 hit points
        at the start of his turn. If Demogorgon takes acid
        or radiant damage, this trait doesn’t function at
                                                               Tentacle Rot
        the start of his next turn. Demogorgon dies only
        if he starts his turn with 0 hit points and doesn’t    Type: Trait.
        regenerate.                                            Demogorgon's tentacle attack deals an extra 5

                                                               (1d10) necrotic damage.
        Summon Demon (1/Day)

        Type: Action.                                          Tentacle Slam
        Talent Cost: 4 (Counts as 4 Talents).                  Type: Action.
                                                               Prerequisite: Constrict.
        Demogorgon summons 1d6+1 vrocks, 1d4+1
        hezrous, 1d4 glabrezus, 1d3 nalfeshnees, 1d2           Tentacle Slam. Demogorgon slams creatures
        mariliths, 1d2 goristros, or 1 balor.  A summoned      grappled by him into each other or a solid
        demon appears in an unoccupied space within 60         surface. Each creature must succeed on a DC 25
        feet of Demogorgon, acts as an ally of Demogorgon,     Constitution saving throw or take 28 (3d12 + 9)
        has no talents, and can't summon other demons.
                                                               bludgeoning damage and be stunned until the end
        It remains for one minute, until it or Demogorgon      of Demogorgon's next turn. On a successful save,
        dies, or until Demogorgon dismisses it as an action.   the target takes half the bludgeoning damage and


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