Page 161 - Dragonix - DM Options, Monster Talents II
P. 161
Terrifying Strikes Githzerai
Type: Trait.
Terrifying Strike. As a bonus action, the githyanki Githzerai Anarch
deals an extra 9 (2d8) psychic damage when it
hits a target with its longsword attack. The target The githzerai anarch (CR 16) can have a maximum
must succeed on a DC 16 Wisdom saving throw or of 6 talents.
become frightened until the end of your next turn.
On a successful save, the creature isn’t frightened
and is immune to your Terrifying Strike for 24 Augmented Defenses
hours. Type: Reaction.
Augmented Defenses. When the githzerai or
Undermine Ability (3/Day) a creature it can see within 30 feet of it takes
damage, it can roll a d12 and reduce the amount of
Type: Reaction.
damage taken by the number rolled.
Undermine Ability (3/Day). When a creature
the githyanki can see within 30 feet of it makes
an ability check, attack, or damage roll but before Battle Magic
the outcome is determined, it can roll a d8 and Type: Trait.
reduce the result of the creature's roll by the
Talent Cost: 2 (Counts as 2 Talents).
number rolled. If the creature fails in its ability
check or attack roll or deals no damage because of Battle Magic. When the githzerai uses its action to
this feature, it takes psychic damage equal to the cast a spell that has a casting time of 1 action, it can
number rolled by the githyanki. make one unarmered strike as a bonus action.
Defended Mind
Type: Trait.
Defended Mind. The githzerai has advantage to all
Intelligence, Wisdom, and Charisma saving throws
against paralysis and being stunned.
Distracting Haze
Type: Action.
Distracting Haze. One creature the githzerai
can see within 60 feet of it must make a DC 18
Intelligence saving throw. On a failed save, the
target takes 22 (4d10) psychic damage and can’t
see anything more than 10 feet from it until
the githzerai's concentration is broken (as if
concentrating on a spell). On a successful save, it
takes half as much damage.
When the githzerai uses Multiattack, it can also
use Distracting Haze.
Extra Legendary Action
Type: Trait.
160 Chapter 2. Mordenkainen's Tome of Foes

