Page 162 - Dragonix - DM Options, Monster Talents II
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Talent Cost: 2 (Counts as 2 Talents).                  githzerai deals an extra 18 (3d8 + 5) psychic
                                                               damage when it hits a target with its unarmed
        The githzerai can take 1 extra legendary action
                                                               strike.  The target must succeed on a DC 18
        before the start of her next turn.  The githyanki can
                                                               Constitution saving throw or be stunned.  A
        retake this talent up one additional time.  The extra
                                                               stunned creature can repeat the saving throw at the
        legendary action stacks.
                                                               end of each of its turns, ending the effect on itself
                                                               with a success.
        Iron Mind (3/day)
        Type: Reaction.
                                                               Trace Chance (Recharge 5-6)
        Iron Mind. When the githzerai takes damage, it can     Type: Trait.
        gains resistance to that type of damage until the
                                                               Trace Chance (Recharge 5-6). As a bonus action,
        end of the turn.
                                                               the githzerai chooses a target it can see within 30
                                                               feet of it. The githzerai gains advantage on the next
        Legendary Resistance (2/day)                           melee attack roll it makes against the target and if
                                                               it hits, it is a critical hit.
        Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).

        Legendary Resistance (2/Day). If the githzerai
        fails a saving throw, it can choose to succeed
                                                               Githzerai  Enlightened
        instead.
                                                               The githzerai enlightened (CR 10) can have a
        Magic Weapons                                          maximum of 4 talents.
        Type: Trait.

                                                               Augmented Defenses
        Magic Weapons. The githzerai's weapon attacks
        are magical.                                           Type: Reaction.

                                                               Augmented Defenses. When the githzerai or
                                                               a creature it can see within 30 feet of it takes
        Mind Storm
                                                               damage, it can roll a d10 and reduce the amount of
        Type: Action.
                                                               damage taken by the number rolled.
        Talent Cost: 2 (Counts as 2 Talents).

        Mind Storm (1/Day). The githzerai chooses a point      Battle Magic
        it can see within 60 feet of it. Each creature in a
                                                               Type: Trait.
        20-foot-radius sphere centered on that point must
        make a DC 15 Wisdom saving throw. On a failed          Talent Cost: 2 (Counts as 2 Talents).
        save, the target takes 36 (8d8) psychic damage and
                                                               Battle Magic. When the githzerai uses its action to
        suffers disadvantage on all saving throws until the
                                                               cast a spell that has a casting time of 1 action, it can
        end of the githzerai's next turn. On a successful
                                                               make one unarmered strike as a bonus action.
        save, a creature takes half as much damage.

                                                               Defended Mind
        Synaptic Strike (5/Day)
                                                               Type: Trait.
        Type: Trait.
                                                               Defended Mind. The githzerai has advantage to all
        Talent Cost: 2 (Counts as 2 Talents).
                                                               Intelligence, Wisdom, and Charisma saving throws
        Synaptic Strike (5/Day). As a bonus action, the        against paralysis and being stunned.


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