Page 164 - Dragonix - DM Options, Monster Talents II
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slashes a 10-foot cube with its claws.  Each creature  Keen Sight and Smell

        in that area must succeed on a DC 16 Dexterity         Type: Trait.
        saving throw or take 13 (2d8 + 4) slashing damage.
                                                               Keen Sight and Smell. The gray render has
          When the gray render uses Multiattack and Claw
                                                               advantage on Wisdom (Perception) checks that rely
        Swipe is available, it can use Claw Swipe in place of
                                                               on sight or smell.
        one of its claws.


                                                               Legendary Actions
        Grabbing Claws
                                                               Type: Action.
        Type: Trait.
                                                               Talent Cost: 4 (Counts as 4 Talents).
        Grabbing Claws. A Large or smaller creature
        that is hit by the gray render's claws is grappled     The gray render gains 3 legendary actions,
        (escape DC 14).  Until this grapple ends, the target   choosing from the options below. Only one
        is restrained and the gray render can automatically    legendary action option can be used at a time and
        hit the target with its claws but can't attack other   only at the end of another creature's turn. The gray
        targets with one of its claws.                         render regains spent legendary actions at the start
                                                               of its turn.

                                                               Move. The gray render moves up to half its speed.
        Harrowing Roar (Recharge 6)                            Claws (Costs 2 Actions). The gray render attacks
                                                                 with its claws.
        Type: Trait.
                                                               Bite (Costs 3 Actions).  The gray render attacks
        Talent Cost: 2 (Counts as 2 Talents).
                                                                 with its bite.
        Harrowing Roar (Recharge 6). The gray render
        emits a loud, bloodcurdling roar. Each creature,
        other than its master, within 60 feet of the gray      Ravaging Assault
        render that can hear the gray render must succeed      Type: Trait.
        on a DC 20 Wisdom saving throw or be frightened
                                                               Talent Cost: 2 (Counts as 2 Talents).
        and deafened for 1 minute. While frightened, the
        creature can't use reactions, its speed is halved, and  Ravaging Assault. A creature that is hit by the gray
        it can't make more than one attack on its turn. In     render's bite and two claw attacks in the same turn
        addition, the creature can use either an action or a   must succeed on a DC 16 Constitution saving throw
        bonus action on its turn, but not both. The creature   or be stunned for 1 minute.   A stunned creature
        can repeat the saving throw at the end of each of its  can repeat the saving throw at the end of each of its
        turns, ending the effects on itself with a successful   turns, ending the effect on itself on a success.
        save. A target that successfully saves is immune to
        the Harrowing Roar of all gray renders for the next
        24 hours.


        Iron Hide                                              Howler
        Type: Trait.                                           The howler (CR 8) can have a maximum of 3

                                                               talents.
        Talent Cost: 2 (Counts as 2 Talents).
        The gray render is resistant to bludgeoning,
        piercing, and slashing damage from nonmagical          Keen Smell
        weapons that aren't adamantine.                        Type: Trait.

                                                               Keen Smell. The howler has advantage on Wisdom
                                                               (Perception) checks that rely on smell.



                                                                       Chapter 2. Mordenkainen's Tome of Foes     163
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