Page 164 - Dragonix - DM Options, Monster Talents II
P. 164
slashes a 10-foot cube with its claws. Each creature Keen Sight and Smell
in that area must succeed on a DC 16 Dexterity Type: Trait.
saving throw or take 13 (2d8 + 4) slashing damage.
Keen Sight and Smell. The gray render has
When the gray render uses Multiattack and Claw
advantage on Wisdom (Perception) checks that rely
Swipe is available, it can use Claw Swipe in place of
on sight or smell.
one of its claws.
Legendary Actions
Grabbing Claws
Type: Action.
Type: Trait.
Talent Cost: 4 (Counts as 4 Talents).
Grabbing Claws. A Large or smaller creature
that is hit by the gray render's claws is grappled The gray render gains 3 legendary actions,
(escape DC 14). Until this grapple ends, the target choosing from the options below. Only one
is restrained and the gray render can automatically legendary action option can be used at a time and
hit the target with its claws but can't attack other only at the end of another creature's turn. The gray
targets with one of its claws. render regains spent legendary actions at the start
of its turn.
Move. The gray render moves up to half its speed.
Harrowing Roar (Recharge 6) Claws (Costs 2 Actions). The gray render attacks
with its claws.
Type: Trait.
Bite (Costs 3 Actions). The gray render attacks
Talent Cost: 2 (Counts as 2 Talents).
with its bite.
Harrowing Roar (Recharge 6). The gray render
emits a loud, bloodcurdling roar. Each creature,
other than its master, within 60 feet of the gray Ravaging Assault
render that can hear the gray render must succeed Type: Trait.
on a DC 20 Wisdom saving throw or be frightened
Talent Cost: 2 (Counts as 2 Talents).
and deafened for 1 minute. While frightened, the
creature can't use reactions, its speed is halved, and Ravaging Assault. A creature that is hit by the gray
it can't make more than one attack on its turn. In render's bite and two claw attacks in the same turn
addition, the creature can use either an action or a must succeed on a DC 16 Constitution saving throw
bonus action on its turn, but not both. The creature or be stunned for 1 minute. A stunned creature
can repeat the saving throw at the end of each of its can repeat the saving throw at the end of each of its
turns, ending the effects on itself with a successful turns, ending the effect on itself on a success.
save. A target that successfully saves is immune to
the Harrowing Roar of all gray renders for the next
24 hours.
Iron Hide Howler
Type: Trait. The howler (CR 8) can have a maximum of 3
talents.
Talent Cost: 2 (Counts as 2 Talents).
The gray render is resistant to bludgeoning,
piercing, and slashing damage from nonmagical Keen Smell
weapons that aren't adamantine. Type: Trait.
Keen Smell. The howler has advantage on Wisdom
(Perception) checks that rely on smell.
Chapter 2. Mordenkainen's Tome of Foes 163

