Page 169 - Dragonix - DM Options, Monster Talents II
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Meazel                                                 Cunning Action


        The meazel (CR 1) can have a maximum of 1 talent.      Type: Trait.
                                                               Cunning Action. The meazel can take the Dash,
                                                               Disengage, or Hide action as a bonus action on each
        Assassinate                                            of its turns.
        Type: Trait.

        Assassinate. During its first turn, the meazel has
                                                               Evasion
        advantage on attack rolls against any creature
        that hasn't taken a turn. Any hit the meazel scores    Type: Trait.
        against a surprised creature is a critical hit.        Evasion. If the meazel is subjected to an effect
                                                               that allows it to make a Dexterity saving throw to
                                                               take only half damage, the meazel instead takes no
        Combat Advantage                                       damage if it succeeds on the saving throw, and only

        Type: Trait.                                           half damage if it fails.
        Once during its turn when the meazel hits a target
        with a weapon attack and has advantage on the
        attack roll, it deals an extra 7 (2d6) damage.
                                                                Nagpa


                                                                The nagpa (CR 17) can have a maximum of 6
                                                                talents.



                                                                Alter Energy Type (1/Turn)
                                                                Type: Trait.

                                                                Alter Energy Type (1/Turn). When the nagpa
                                                                casts a spell with a spell slot and the spell deals
                                                                acid, cold, fire, force, lightning, necrotic, radiant,
                                                                or thunder damage, it can substitute that damage
                                                                with one other type from that list.



                                                                Alter Saving Throw (3/Day)

                                                                Type: Trait.
                                                                Talent Cost: 2 (Counts as 2 Talents).

                                                                Alter Saving Throw (3/Day). When the nagpa
                                                                casts a spell with a spell slot and the spell requires
                                                                a saving throw, it can change the saving throw from
                                                                one ability score to another of its choice.



                                                                Battle Magic

                                                                Type: Trait.
                                                                Talent Cost: 2 (Counts as 2 Talents).

                                                                Battle Magic. When the nagpa uses its action to
                                                                cast a spell that has a casting time of 1 action, it can
        168         Chapter 2. Mordenkainen's Tome of Foes
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