Page 174 - Dragonix - DM Options, Monster Talents II
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surfaces, including upside down on ceilings,
        without needing to make an ability check.


        Stunning Pseudopod

        Type: Trait.

        Stunning Pseudopod. If the oblex's pseudopod
        attack roll against a target succeeds by 5 or
        more, the target must make a DC 15 Constitution
        saving throw or be stunned until the end of the
        pseudopod's next turn.






        Ogres




        Ogre Battering Ram

        The ogre battering ram (CR 4) can have a
        maximum of 2 talents.                                  Staggering Blow
                                                               Type: Trait.
                                                               Staggering Blow. If the ogre's bash attack roll
        Charging Ram                                           against a target succeeds by 5 or more, the target

        Type: Trait.                                           must make a DC 14 Constitution saving throw or be
                                                               stunned until the end of the ogre's next turn.
        If the ogre moves at least 10 feet straight toward a
        creature and then hits it with a bash attack on the
        same turn, that target must succeed on a DC 14
        Strength saving throw or be knocked prone.
                                                               Ogre Bolt Launcher

                                                               The ogre battering ram (CR 2) can have a maximum
        Power Attack
                                                               of 1 talent.
        Type: Trait.

        Before the ogre makes a melee weapon attack, it
                                                               Close Quarters Shooting
        can choose to take a -5 penalty to the attack roll. If
        the attack hits, it adds +10 to the attack's damage.   Type: Trait.

                                                               Close Quarters Shooting. Making a ranged attack
        Stomp                                                  roll while within 5 feet of an enemy doesn’t impose
                                                               disadvantage on the ogre's roll. In addition, if the
        Type: Trait.                                           ogre hit a creature within 5 feet of it with a ranged
        The ogre can take a bonus action to make a Stomp       attack on its turn, that creature can’t take reactions
        attack against a prone target.                         until the end of this turn.
        Stomp. Melee Weapon Attack: +6 to hit, reach 5
        ft., one prone target. Hit: 8 (1d8 + 4) bludgeoning
        damage.                                                Steady Aim
                                                               Type: Trait.

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