Page 17 - Dragonix - DM Options, Monster Talents II
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Pack Tactics
Type: Trait.
Pounce
Pack Tactics. The maw demon has advantage on an
Type: Trait.
attack roll against a creature if at least one of the
maw demon’s allies is within 5 feet of the creature If the shoosuva moves at least 30 feet straight
and the ally isn’t incapacitated. toward a creature and then hits it with a bite attack
on the same turn, that target must succeed on a
DC 15 Strength saving throw or be knocked prone.
If the target is prone, the shoosuva can make one
raking claws attack against it as a bonus action.
Raking Claws. Melee Weapon Attack: +7 to hit,
Shoosuva reach 5 ft., one prone target. Hit: 9 (2d4 + 4)
slashing damage.
The shoosuva (CR 8) can have a maximum of 3
talents.
Venomous Stinger
Type: Trait.
Magic Resistance
A creature takes 7 (2d6) poison damage at the
Type: Trait.
start of each of its turns while poisoned by the
Magic Resistance. The shoosuva has advantage shoosuva's tail stinger.
on saving throws against spells and other magical
effects.
Yeenoghu's Laugh
Type: Action.
Pack Tactics
Yeenoghu's Laugh (1/Day). The shoosuva emits an
Type: Trait.
unnerving hyena-like laugh. Each ally that is within
Pack Tactics. The shoosuva has advantage on an 30 feet of it, can hear it, and is not already affected
attack roll against a creature if at least one of the by Yeenoghu's Laugh gains 5 temporary hit points.
shoosuva’s allies is within 5 feet of the creature and All other creatures within 30 feet must succeed
the ally isn’t incapacitated. on a DC 14 Wisdom saving throw or become
frightened for 1 minute. A creature can repeat the
saving throw at the end of each of its turns, ending
the effect on itself on a success. If a creature's
saving throw is successful or the effect ends for it,
the creature is immune to the Yeenoghu's Laugh for
the next 24 hours.
16 Chapter 1. Volo's Guide to Monsters

