Page 20 - Dragonix - DM Options, Monster Talents II
P. 20

Mangle
        Type: Trait.

        A Medium or smaller creature that is hit by the
        dimetrodon's bite attack is grappled (escape
        DC 12).  Until this grapple ends, the target is
        restrained and the dimetrodon can automatically
        hit the target with its bite but can't make bite
        attacks against other targets.







        Quetzalcoatlus

        The quetzalcoatlus  (CR 2) can have 1 talent.



        Forceful Dive Attack
        Type: Trait.

        If the quetzalcoatlus is flying and dives at least
        30 feet toward a target and then hits with a bite
        attack, the attack deals an extra 10 (3d6) damage
        to the target and the target must succeed on a DC
        12 Strength saving throw or be knocked prone.
                                                               Stegosaurus

        Swoop                                                  The dimetrodon (CR 4) can have a maximum of 2

        Type: Trait.                                           talents.

        The quetzalcoatlus gains a claws attack.  If it flies
        at least 30 feet and hits a Medium or smaller          Hardened Hide
        creature with its claws attack, the creature is
                                                               Type: Trait.
        grappled (escape DC 12) and restrained while the
        quetzalcoatlus flies upward with it at half its speed.    The stegosaurus is resistant to piercing and slashing
        While the quetzalcoatlus has a creature grappled,      damage from nonmagical weapons.
        it can fly up to a maximum height of 30 feet.  The
        quetzalcoatlus can take a bonus action to drop the
        target from the air.  If a dropped target strikes a    Tail Strike
        solid surface, the target is knocked prone and takes   Type: Reaction.
        3 (1d6) bludgeoning damage for every 10 feet it
                                                               When a creature the stegosaurus can see starts
        was dropped. If the target is dropped at another
                                                               its turn within 10 feet of the stegosaurus, the
        creature, that creature must succeed on a DC 12
                                                               stegosaurus attacks it with its tail.
        Dexterity saving throw or take the same damage
        and be knocked prone.
        Claws. Melee Weapon Attack:  +4 to hit, reach 5 ft.,   Tail Sweep (Recharge 5-6)
        one target.  Hit: 9 (3d4 + 2) piercing damage.
                                                               Type: Action.
                                                               Talent Cost: 2 (Counts as 2 Talents).

                                                               The stegosaurus attempts to knock multiple targets

                                                                        Chapter 1. Volo's Guide to Monsters        19
   15   16   17   18   19   20   21   22   23   24   25