Page 18 - Dragonix - DM Options, Monster Talents II
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Devourer
The devourer (CR 13) can have a maximum of 5
talents.
Innate Spellcasting
Type: Trait.
The devourer's innate spellcasting ability is
Charisma (spell save DC 16). It can innately cast the
following spells, requiring no components:
1/day (each): confusion, ray of enfeeblement,
suggestion.
If a creature dies while imprisoned in the
devourer's ribcage, the devourer recovers all
expended spell slots.
Innate Spellcasting II
Type: Trait.
Prerequisite: Innate Spellcasting
The devourer’s can innately cast the following
spells (Charisma innate spellcasting ability is
Charisma (spell save DC 16). It can innately cast the
following spells, requiring no components:
1/day (each): create undead, planar binding.
If a creature dies while imprisoned in the
devourer's ribcage, the devourer recovers all
expended spell slots.
Magic Weapons
Oversized Ribcage Type: Trait.
Type: Trait. The devourer's weapon attacks are magical.
The devourer can imprison up to two humanoid
creatures at at time.
Soul Wither
Type: Trait.
Magic Resistance A creature that fails its saving throw against the
Type: Trait. devourer's Soul Rend by 5 or more is weakened
for 1 minute. A weakened creature deals only half
Magic Resistance. The devourer has advantage
damage with weapon attacks that use Strength for
on saving throws against spells and other magical
1 minute. The creature can repeat the saving throw
effects.
at the end of each of its turns, ending the effect on
itself on a success.
Spell Deflect (3/Day)
Type: Reaction.
Chapter 1. Volo's Guide to Monsters 17

