Page 18 - Dragonix - DM Options, Monster Talents II
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Devourer


        The devourer (CR 13) can have a maximum of 5
        talents.



        Innate Spellcasting

        Type: Trait.

        The devourer's innate spellcasting ability is
        Charisma (spell save DC 16). It can innately cast the
        following spells, requiring no components:
        1/day (each): confusion, ray of enfeeblement,
          suggestion.
          If a creature dies while imprisoned in the
        devourer's ribcage, the devourer recovers all
        expended spell slots.


        Innate Spellcasting II

        Type: Trait.

        Prerequisite: Innate Spellcasting
        The devourer’s can innately cast the following
        spells (Charisma  innate spellcasting ability is
        Charisma (spell save DC 16). It can innately cast the
        following spells, requiring no components:
        1/day (each): create undead, planar binding.
          If a creature dies while imprisoned in the
        devourer's ribcage, the devourer recovers all
        expended spell slots.
                                                               Magic Weapons

        Oversized Ribcage                                      Type: Trait.
        Type: Trait.                                           The devourer's weapon attacks are magical.

        The devourer can imprison up to two humanoid
        creatures at at time.
                                                               Soul Wither
                                                               Type: Trait.
        Magic Resistance                                       A creature that fails its saving throw against the

        Type: Trait.                                           devourer's Soul Rend by 5 or more is weakened
                                                               for 1 minute.  A weakened creature deals only half
        Magic Resistance. The devourer has advantage
                                                               damage with weapon attacks that use Strength for
        on saving throws against spells and other magical
                                                               1 minute. The creature can repeat the saving throw
        effects.
                                                               at the end of each of its turns, ending the effect on
                                                               itself on a success.



                                                               Spell Deflect (3/Day)

                                                               Type: Reaction.

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