Page 90 - Dragonix - DM Options, Monster Talents II
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Sibriex
        Talent Cost: 2 (Counts as 2 Talents).
                                                               The sibriex (CR 18) can have a maximum of 7
        A nabassu summons 1d3 vrocks, 1d2 hezrous, or
                                                               talents.
        one glabrezu.  A summoned demon appears in an
        unoccupied space within 60 feet of the nabassu,
        acts as an ally of the nabassu, has no talents, and
                                                               Chain Slam
        can't summon other demons. It remains for one
        minute, until it or the nabassu dies, or until the     Type: Action.
        nabassu dismisses it as an action.
                                                               Prerequisite: Snaring Chains.
                                                               Talent Cost: 2 (Counts as 2 Talents).
        Vampiric Shadows                                       Chain Slam. The sibriex slams a creature grappled

        Type: Trait.                                           by its chain into another creature it can see within
                                                               30 feet of it or a solid surface. Each creature must
        Talent Cost: 2 (Counts as 2 Talents).
                                                               succeed on a DC 17 Strength saving throw or
        Vampiric Shadows. Any creature that starts its         take 20 (2d12 + 7) bludgeoning damage and be
        turn within 10 feet of the nabassu and is in dim       stunned until the end of the sibriex's next turn.
        light takes 5 (1d10) necrotic damage. The nabassu      On a successful save, the target takes half the
        regains hit points equal to the damage taken by the    bludgeoning damage and isn't stunned.
        creature.                                                If the sibriex uses multiattack, it can replace one of
                                                               its attacks with Chain Slam.



                                                               Extended Chains
        Rutterkin                                              Type: Trait.

        The rutterkin (CR 2) can have 1 talent.                The sibriex's chain attack has a reach of 20 ft.



        Darkness                                               Improved Warp Creature

        Type: Trait.                                           Type: Trait.
        Darkness.  The rutterkin can innately cast darkness.   The sibriex's warp creature feature can target up to
                                                               four creatures.
        Swarm Tactics
                                                               Extra Legendary Action
        Type: Trait.
                                                               Type: Trait.
        Swarm Tactics. The rutterkin has advantage on an
        attack roll against a creature if at least two other   Talent Cost: 2 (Counts as 2 Talents).
        allied demons are within 5 feet of the creature and
                                                               The sibriex can take 1 extra legendary action before
        the allies aren't incapacitated.
                                                               the start of its next turn.  The sibriex can retake this
                                                               talent up one additional time.  The extra legendary
        Death Throes                                           action stacks.
        Type: Trait.
                                                               Form of Madness
        Death Throes. When the rutterkin dies, it explodes,
        and each creature within 5 feet of it must make a      Type: Trait.
        DC 13 Constitution saving throw, taking 10 (3d6)
                                                               Talent Cost: 3 (Counts as 3 Talents).
        poison damage on a failed save, or half as much
        damage on a successful one.                            Form of Madness. When a creature starts its turn


                                                                       Chapter 2. Mordenkainen's Tome of Foes      89
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