Page 94 - Dragonix - DM Options, Monster Talents II
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Sudden Stomp
        Type: Reaction.

        Talent Cost: 2 (Counts as 2 Talents).

        When a creature moves within 10  feet of
        Baphomet, Baphomet can choose to attack it with
        his Quick Stomp.

        Quick Stomp. Melee Weapon Attack: +17 to hit,
        reach 10 ft., one creature. Hit: 17 (2d6 + 10)
        bludgeoning damage and the target must succeed
        on a DC 25 Strength saving throw or be knocked
        prone.



        Summon Demon (1/day)

        Type: Action.
        Talent Cost: 4 (Counts as 4 Talents).

        Summon Demon (1/Day). Baphomet summons
        2d4 bulezaus or 1 goristro.  A summoned demon
        appears in an unoccupied space within 60 feet
        of Baphomet, acts as an ally of Baphomet, has
        no talents, and can't summon other demons. It
        remains for one minute, until it or Baphomet dies,
        or until Baphomet dismisses it as an action.


        Trample (Recharge 5-6)

        Type: Action.
                                                               Demogorgon
        Talent Cost: 2 (Counts as 2 Talents).
        Trample (Recharge 5-6). Baphomet moves up              Demogorgon (CR 26) can have a maximum of 9
        to his speed in a straight line. During this move,     talents.
        Baphomet can enter Large or smaller creatures'
        spaces. A creature whose space Baphomet enters
                                                               Constrict
        must succeed on a DC 25 Dexterity saving throw.
        On a successful save, the creature is pushed 5 feet    Type: Trait.
        to the nearest space out of Baphomet's path. On a
                                                               A Huge or smaller creature hit by Demogorgon's
        failed save, the creature falls prone and takes 26
                                                               tentacle attack is also grappled (escape DC 25).
        (3d10 + 10) bludgeoning damage. If Baphomet
                                                               Until this grapple ends, the target is restrained and
        remains in the prone creature's space, the creature
                                                               Demogorgon can automatically hit the target with
        is also restrained until it's no longer in the same
                                                               its tentacle attack but can't use one of its tentacle
        space as Baphomet. While restrained in this way,
                                                               attacks against other targets.
        the creature, or another creature within 5 feet of it,
        can make a DC 25 Strength check. On a success, the
        creature is shunted to an unoccupied space of its      Crippling Blow
        choice within 5 feet of Baphomet and is no longer
                                                               Type: Trait.
        restrained.
                                                               Talent Cost: 2 (Counts as 2 Talents).


                                                                       Chapter 2. Mordenkainen's Tome of Foes      93
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