Page 57 - The Griffon's Saddlebag - Book One [Compressed] (1)
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Dragon Edge Weapons
Weapon (any slashing or piercing simple weapon), uncom-
mon, rare (+1), or very rare (+2)
This weapon is made from the harvested remains of a
fallen dragon. With a properly reclaimed claw or tooth, the
resource can be forged into a simple piercing or slashing
weapon whose latent draconic powers can appear in battle. A
The first time you hit a creature on your turn with this
weapon with an attack that you had advantage on, its dra- B B
conic magic comes forth to deal an extra 1d6 damage of the
original dragon’s elemental type. C
Weapons made from the claws or teeth of dragons change
in rarity and power depending on the original dragon’s age. D D
Young dragons’ bones aren’t as powerful as older ones, and
create uncommon weapons. Adult dragons can produce rare E E
weapons with a +1 bonus to attack and damage rolls made Dragon Edge Weapons
with them, and ancient dragons can create very rare weapons F F
that have a +2 bonus instead.
G G
Dragon Tamer Lance H H
Weapon (lance), legendary (requires attunement)
I I
This slender, iridescent lance is covered in an enchanted
finish that resembles the hardened scales of many dragons. J J
You gain a +1 bonus to attack and damage rolls made with
this magic weapon. While attuned to the weapon, you can K K
understand and speak Draconic.
This lance has 8 charges and regains 1d4 + 4 expended Dragons are so naturally L L
charges each day at dawn. When you hit a target with the impressive that I can almost
lance, you can expend 1 of its charges to deal an extra 3d6 look past how incredibly M M
acid, cold, fire, lightning, or poison damage (your choice) to
the target. If you expend a charge in this way when you hit ill-tempered they tend to be. N N
a dragon, it must also succeed on a DC 17 Wisdom saving Their entire existence is a
throw or become frightened of you until the beginning of fount of magic, and the items O O
your next turn. For the purpose of this weapon, “dragon”
refers to any creature with the dragon type, including dragon you can make from them P P
turtles and wyverns. truly make most all else pale
Whenever you expend a charge in this way to deal extra in comparison. Of course, for Q Q
damage, you can choose to expend a 2nd charge and deal an
additional 1d6 damage of the same type to the target and pre- every great dragon, there is R R
vent it from using its reaction until the start of its next turn. an equally great warrior with
Wyrmling Steed. In addition, while holding the lance, S S
you can use an action to cast the find steed spell from it. Once their eyes set on destroying
this property has been used, it can’t be used again until them. And I, for one, am T T
the next dawn. When you use the lance to cast this spell, always happy to be the one to U U
you can choose to summon a dragon wyrmling instead of a
normal mount by expending a number of charges equal to equip them. V V
its challenge rating (maximum 2). You determine the kind
of dragon summoned, although its alignment towards good W W
or evil must be the same as your own. If your alignment is
neutral, you can summon a wyrmling of either alignment. X X
The wyrmling counts as one size larger when used as a mount
and cannot use its breath weapons. Y Y
Forceful Impact. If you move at least 20 feet straight
toward a Medium or smaller target and then make a melee at- Z Z
tack with the lance against it while within 5 feet of the target,
you make the attack with advantage instead of disadvantage.
If you hit, you can immediately roll to attack another target
5 feet directly behind the first, without advantage, as part of
the initial attack. Dragon Tamer Lance
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PART I MAGIC ITEMS

