Page 120 - Dragonix - DM Options Monster Talents v1.01
P. 120
Swallow Choking Tendrils
Type: Action.
Type: Trait.
A creature hit by the roc's beak attack is grappled. A creature restrained by the roper's tendrils takes
The roc makes one beak attack against a Medium
7 (2d6) bludgeoning damage at the start of each of
or smaller creature it is grappling. If the attack the roper's turns and is unable to breathe.
hits, that creature takes the beak's damage and is
swallowed, and the grapple ends . While swallowed,
the creature is blinded and restrained, it has total Magic Resistance
cover against attacks and other effects outside the
Type: Trait.
roc, and it takes 17 (5d6) acid damage at the start
of each of the roc's turns. The roper has advantage on saving throws against
If the roc takes 20 damage or more on a single spells and other magical effects.
turn from a creature inside it, the roc must succeed
on a DC 17 Constitution saving throw at the end of
that turn or regurgitate all swallowed creatures, Paralyzing Tendrils
which fall prone in a space within 10 feet of the roc. Type: Trait.
If the roc dies, a swallowed creature is no longer
A creature hit by the roper's tendril attack must
restrained by it and can escape from the corpse
make a DC 14 Constitution saving throw or become
using 15 feet of movement, exiting prone.
paralyzed for 1 minute. A paralyzed creature can
repeat the saving throw at the end of each of its
turns, ending the effect on itself on a success.
Roper Stony Hide
The roper (CR 5) can have 2 talents. Type: Trait.
The roper is resistant to bludgeoning, piercing, and
slashing damage from nonmagical weapons that
aren't adamantine.
Rust Monster
The rust monster (CR 1/2) can have 1 talent.
Burrower
Type: Trait.
The rust monster gains a burrowing speed of 20
feet.
Potent Antennae
Type: Trait.
The rust monster's antennae attack can corrode
magical ferrous metal objects.
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