Page 92 - Dragonix - DM Options Monster Talents v1.01
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it makes to find it. the skill Deception, Sleight of Hand, or Stealth. It
must use the result of the second roll, even if it is
lower.
Relentless Pursuer Once it uses this feature, it cannot use it again
Type: Reaction. until it finishes a short or long rest.
When the invisible stalker's quarry moves more
than 20 feet away from the invisible stalker and the Combat Advantage
invisible stalker can see that creature, the invisible
Type: Trait.
stalker can use its reaction and move up to its
speed to a space nearest to the creature. Once during its turn, the kenku deals an extra 3
(1d6) damage when it hits a target with a weapon
attack and has advantage on the attack roll.
Jackalwere Slippery
The jackalwere (CR 1/2) can have 1 talent. Type: Trait.
The kenku can take a bonus action on each of its
turns in combat. This action can be used only to
Combat Advantage take the Disengage or Hide action.
Type: Trait.
Once during its turn, the jackalwere deals an extra
3 (1d6) damage when it hits a target with a weapon
attack and has advantage on the attack roll.
Kobold
Cunning Action The kobold (CR 1/8) and winged kobold (CR 1/4)
Type: Trait. both have 1 talent each.
The jackalwere can take a bonus action on each of
its turns in combat. This action can be used only to
Flyby
take the Dash, Disengage, or Hide action.
Type: Trait.
Prerequisite Winged Kobold.
Deceitful
The kobold doesn't provoke an opportunity attack
Type: Trait. when it flies out of an enemy's reach.
The jackalwere has advantage on Charisma checks
when trying to pass itself as a different person.
Pack Attack
Type: Trait.
The kobold deals an extra 2 (1d4) damage with its
Kenku melee weapon attacks against a creature if at least
two of the kobold's allies are within 5 feet of the
The kunku (CR 1/4) can have 1 talent.
target and the allies are not incapacitated.
Born Sneaky
Shifty
Type: Trait.
Type: Trait.
The kenku can reroll an ability check that involves
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