Page 109 - Monster Manual [11th Print]
P. 109

ADULT BRONZE DRAGON                               the creature is immune to the dragon's Frightful Presence for
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           Huge dragon, law u l good                         the next 24 hours.
                                                             Breath Weapons (Recharge 5-6). The dragon uses one of the
           Armor Class  9   (natural armor)                  following breath weapons.
                    1
           Hit Points 212 (17dl2 + 102)
           Speed 40 ft., fly 80 ft., swim 40 ft.             Lightning Breath. The dragon exhales lightning in a 90-foot
                                                              line that is 5 feet wide.  Each creature in that line must make
             STR     DEX    CON     INT    WIS    CHA         a DC 1 9   Dexterity saving throw, taking 66 (l2dl0) lightning
            25  (+7)   10 (+O)   23 (+6)   1 6   (+3}   15 (+2)   19 (+4)   damage on a failed save, or half as much damage on a
                                                              successful one.
                                                             Repulsion Breath. The dragon exhales repulsion energy in a
                                1
           Saving Throws Dex +5, Con +  1 ,   Wis +7, Cha +9
           Skills Insight +7, Perception +12, Stealth +5      30-foot cone. Each creature in that area must succeed on a
           Damage Immunities lightning                        DC 1 9   Strength saving throw. On a failed save, the creature is
           Senses blindsight 60 ft., darkvision 120 ft., passive Perception 22   pushed 60 feet away from the dragon.
           Languages Common, Draconic                        Change Shape. The dragon magically polymorphs into a
           Challenge 15 (13,000 XP)                          humanoid or beast that has a challenge rating no higher than
                                                             its own, or back into its true form. It reverts to its true form if
                                                             it dies. Any equipment it is wearing or carrying is absorbed or
           Amphibious. The dragon can breathe air and water.
                                                             borne by the new form (the dragon's choice).
           Legendary Resistance (3/Day).  If the dragon fails a saving   I n   a new form, the dragon retains its alignment, hit points,
           throw, it can choose to succeed instead.          Hit Dice, ability to speak, proficiencies, Legendary Resistance,
                                                             lair actions, and I n telligence, Wisdom, and Charisma scores, as
           AC I O  N S                                       well as this action. Its statistics and capabilities are otherwise
              T
           Multiattack. The dragon  a n   use its Frightful Presence.  t   then   replaced by those of the new form, except any class features or
                                                   I
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           makes three attacks: one with its bite and two with its claws.   legendary actions of that form.
           Bite. Melee Weapon Attack: +1 2 to hit, reach 10 ft., one target.   LEG E N  DARY ACTI O  N  S
           Hit: 18 (2dl0 + 7) piercing damage.
                                                             The dragon can take 3 legendary actions, choosing from the
           Claw. Melee Weapon Attack: + 12 to hit, reach 5 ft., one target.   options below. Only one legendary action option can be used
           Hit: 14 (2d6 + 7) slashing damage.                at a time and only at the end of another creature's turn. The
                                                             dragon regains spent legendary actions at the start of its turn.
           Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target.
           Hit: 16 (2d8 + 7) bludgeoning damage.             Detect. The dragon makes a Wisdom (Perception) check.
                                                             Tail Attack. The dragon makes a tail attack.
           Fright u l Presence. Each creature of the dragon's choice that   Wing Attack (Costs 2 Actions). The dragon beats its wings.
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           is within 120 feet of the dragon and aware of it must succeed   Each creature within 10 feet of the dragon must succeed
           on a DC  7   Wisdom saving throw or become frightened for l   on a DC 20 Dexterity saving throw or take 14 (2d6 + 7)
                 1
           minute. A creature can repeat the saving throw at the end of   bludgeoning damage and be knocked  prone. The dragon can
           each of its turns, ending the effect on itself on a success. If a   then fly up to half its flying speed.
           creature's saving throw is successful or the effect ends for it,


           Y O UNG BRONZE DRAGON                             ACTI O  N  S
           Large dragon, lawf u l good                       Multiattack. The dragon makes three attacks: one with its bite
                                                             and two with its claws.
                    1
           Armor Class  8   (natural armor)
           Hit Points  4 2 (15dl0 + 60)                      Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target.
                  1
           Speed 40 ft., fly 80 ft., swim 40 ft.             Hit: 16 (2dl0 + 5) piercing damage.
                                                             Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
             STR    DEX    CON      INT    WIS    CHA
            21  (+5)   10 (+O)   1 9   (+4)   14  (+2)   13 (+l)   17 (+3)   Hit: 12 (2d6 + 5) slashing damage.
                                                             Breath Weapons (Recharge 5-6). The dragon uses one of the
           Saving Throws Dex +3, Con +7, Wis +4, Cha +6      following breath weapons.
           Skills Insight +4, Perception +7, Stealth +3
           Damage Immunities lightning                       Lightning Breath. The dragon exhales lightning in a 60-foot
                                                      1
           Senses blindsight 30 ft., darkvision 120 ft., passive Perception  7    line that is 5 feet wide. Each  creature in that line must make
           Languages Common, Draconic                         a  DC 1 5   Dexterity saving throw, taking 55 (lOd l O ) lightning
           Challenge 8 (3,900 XP)                             damage on a failed save, or half as much damage on a
                                                              successful one.
                                                             Repulsion Breath. The dragon exhales repulsion energy in a
           Amphibious. The dragon can breathe air and water.   30-foot cone. Each creature in that area must succeed on a
                                                              DC 1 5   Strength saving throw. On a failed save, the creature is
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                                                              pushed 40 feet away from the  r agon.
   .
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           DRAGONS
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