Page 166 - Lords of Madness: The Book of Aberrations
P. 166
Skills: Bluff +18, Concentration +23 (+27 casting defensively), From time to time, average psurlons undergoing the trans-
Diplomacy +7, Disguise +3 (+5 acting in character), Escape formation to elder do not manifest their new psionic powers,
Artist +15, Heal +11, Intimidate +5, Knowledge (arcana) +14, but instead undergo startling physical growth instead. Giant
Knowledge (dungeoneering) +14, Listen +22, Sense Motive psurlons are every bit as intelligent and deceitful as their
+16, Spellcraft +21, Use Rope +1 (+3 bindings) average comrades, but defer to the will of the ruling psurlon
Feats: Combat Casting, Great Fortitude, Improved Initiative, elder in a cluster.
Improved Natural Armor, Improved Natural Attack (claw), A giant psurlon stands 12 feet tall and weighs about 900
Multiattack, Quicken Spell-Like Ability (telekinesis) pounds.
Environment: Warm desert
Organization: Solitary or strike team (1 plus 1 elder psurlon Combat
and 3–6 average psurlons) A giant psurlon prefers to attack from afar, hammering foes
Challenge Rating: 11 with telekinetic attacks and lightning bolts before closing MONSTERS CHAPTER 8
Treasure: Standard in to finish them in melee. It makes good use of its Quicken NEW
Alignment: Usually neutral evil Spell-Like Ability feat to launch a dizzying barrage of psionic
Advancement: 19–27 HD (Large); 28–36 HD (Huge) and physical attacks against its foes.
Level Adjustment: — Psionics (Sp): At will—detect thoughts (DC 16), mage armor,
sound burst (DC 16); 3/day—hold monster (DC 19), invisibility,
A lean, wormlike monster the size of an ogre lurks here. Its tubu- lightning bolt (DC 17), telekinesis (DC 19); 1/day—dimension
lar body is a light blue color, subtly banded and segmented like door. Caster level 18th. The save DCs are Charisma-based.
the body of an earthworm. It has long, clawed arms and legs,
and a blunt, circular maw for a head. Small, dark eye-dots ring PSURLON CHARACTERS
its mouth. Most average psurlons advance by Hit Dice, not by character
class, but there are occasional
exceptions. Psurlons wor-
ship Mak Thuum Ngatha,
an entity of the Far
Realm. Psurlon clerics Illus. by C. Fix
can choose from the
domains of Destruc-
tion, Knowledge,
Madness, or Travel.
A psurlon’s favored
Giant psurlon
class is wizard.
Elder psurlon
165
Average psurlon

