Page 249 - Robot Design Handbook ROBOCON Malaysia 2019
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within one meter square. To build these robots, participants (limited to the students of higher

                  learning institutions) must have good knowledge in programming, mechanical design and
                  electronic circuit design [2].

                      Each game is between two teams, often called the Red team and the Blue team. The play

                  ground is symmetric and the robots from both teams start in the same position on each side

                  of the game field (except for ROBOCON 2015 which uses a turn-based based on badminton)
                  [2].

                      A typical game (except for ROBOCON 2015) lasted for three minutes, but can end up

                  faster if one team reaches the K.O. win that quickly completes the game. If no team reaches
                  the K.O win, the team with a higher score after three minutes will be declared as the winner

                  [2].

                      Earlier editions of ROBOCON tend to emphasize on the competitiveness of the game

                  i.e.  the  winner  achieved  victory  by  using  a  strategic  approach  using  their  robots  and
                  hindering their opponents  from  achieving the  goals.  For example, these  strategies were

                  utilised by Vietnam’s and China’s  ROBOCON’s to win in 2004 and 2006 and in 2008
                  respectively. To minimise the problem of provocation, later editions reduced combat nature

                  theme and emphasize more on technology. The robots have to complete the tasks and to

                  manoeuvre through complex path, requiring the team to be more creative in robotic design
                  and tactics [2].


                      This competition is seen to help to improve the level of world-class human resource
                  skills in Malaysia. In addition, it provides awareness and understanding to the public on the

                  importance of skills in nation building.


                  1.1    PROBLEM STATEMENT

                         The mission of the contest is to deliver information by using a relay messenger
                  system. Each team has to develop two types of robot which are remote-controlled mobile

                  robot as Messenger Robot 1 (MR1) and a four-legged robot as the Messenger Robot 2
                  (MR2). The MR1 carries the Gerege from Khangai Urtuu, goes through the zig-zag Forest,

                  crosses the Bridge before reaching Gobi Urtuu. After the MR1 reaches Gobi Urtuu, it will
                  pass the Gerege to the MR2. The MR2 will start walking along the Gobi Area. It will then

                  go through two sharp bends, step over 100 mm height obstacle and crossing two ropes to

                  reach Mountain Urtuu. A top view of the game field is shown in Figure 1.




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