Page 193 - Curse of Strahd_Neat
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The beneficiary of this dark gift reeks of filth.   X33c.  GHASTLYVAULT
              South Sarcophagus. The vestige within this sar­  The amber door to this room hangs open, and the cham­
            cophagus offers the dark gift of Zrin-Hala, the Howling   ber reeks of death.
            Storm. Zrin-Hala's gift is the power to create lightning.
            This dark gift allows its beneficiary to cast the lightning
            bolt spell as an action. After it has been used three   This room has amber-glazed walls and a floor of dark
            times, the dark gift vanishes.                     green marble. Three amber sarcophagi stand in alcoves.
              As soon as this dark gift is received, one side of the   Two feral humanoids with ghastly gray skin stare at you
            beneficiary's face sags and loses all feeling.
                                                               hungrily with three eyes-two normal eyes and a third
              East Sarcophagus. The vestige within this sarcoph­
                                                               lidless eye blinded by cataracts. Five more cling to the
            agus offers the dark gift of Sykane, the Soul Hungerer.
                                                               walls and ceiling.
            Sykane's gift is the power to raise the recently deceased.
            This dark gift allows its beneficiary to cast the raise
            dead spell as an action. After it has been used three
                                                              The ceiling here is 10 feet high. The seven hungry
            times, the dark gift vanishes.
                                                              ghasts that lair here fight to the death. The ghasts have
              As soon as this dark gift is received, the beneficiary's
                                                              the following additional feature:
            eyes glow a sickly yellow until the dark gift vanishes.
            The beneficiary also gains the following flaw: "If I help   Spider Climb. The ghast can climb difficult surfaces, includ­
                                                              ing upside down on ceilings, without needing to make an
            someone, I expect payment in return."
                                                              ability check.
            X33B. VAULT OF  MAVERUS
            The amber door to this room is sealed with an ar­  Characters who touch the amber sarcophagi are offered
                                                              dark gifts by the evil vestiges contained within them (see
            cane lock spell. The password to suppress the spell is
                                                              the "Amber Sarcophagi" sidebar).
            "Maverus." The door is otherwise identical to the door
                                                               North Sarcopha;us. The vestige within this sar­
            of area X33a.
                                                              cophagus offers the dark gift of Drizlash, the Nine-Eyed
                                                              Spider. Drizlash's gift is the power to walk on walls and
              This room has amber-glazed walls, a blue marble floor,   ceilings. This dark gift allows its beneficiary to climb
            l                                            ]    difficult surfaces, including upside down on ceilings,
              and three amber sarcophagi standing in alcoves.
                                                              without needing to make an ability check.
                                                               The beneficiary of this dark gift grows an extra eye
            The ceiling here is 10 feet high. Characters who touch   somewhere on its body. The eye is blind and ever open.
            the amber sarcophagi are offered dark gifts by the evil   East Sarcopha;us. The vestige within this sarcoph­
            vestiges contained within them (see the "Amber Sar­  agus offers the dark gift of Dahlver-Nar, He of the Many
            cophagi" sidebar).                                Teeth. Dahlver-Nar's gift is the power to live many lives.
              North Sarcopha;us. The vestige within this sarcoph­  Upon receiving this dark gift, the beneficiary instantly
            agus offers the dark gift of Savnok the Inscrutible. Sav­  reincarnates when it dies, as though it was the target
            nok's gift is the power to shield the mind. This dark gift   of a reincarnate spell. The new body appears within 10
            takes the form of a mind blank spell cast on the benefi­  feet of the old one. After it has been used three times,
            ciary. The spell has an extended duration of 1 year, after   the dark gift vanishes.
            which the dark gift vanishes.                      The beneficiary of this dark gift loses all of its teeth
              The beneficiary's eyes melt away upon receiving this   until it reincarnates for the third and final time.
            dark gift, leaving empty sockets that can still see.   South Sarcophagus. The vestige within this sarcoph­
              East Sarcophagus. The vestige within this sarcoph­  agus offers the dark gift of Zantras, the Kingmaker.
            agus offers the dark gift of Tarakamedes, the Grave   Zantras's gift is power that comes from great presence
            Wyrm. Tarakamedes's gift is the power of flight. The   and force of personality. This dark gift increases the
            beneficiary of this dark gift grows skeletal wings and   beneficiary's Charisma by.4, up to a maximum of 22.
            gains a flying speed of 50 feet.                   The beneficiary of this dark gift gains the following  .
              The beneficiary of this dark gift must eat bones or   flaw: "I won't take no for' an a11�wer." ·.
            grave dirt to survive. At dawn, if the creature has not
            eaten at least 1 pound of bo��� or gr�:ve dift ir:i th� past-  X33D.  BREACHED VAVLT
                                                                                '
            24 hours, it dies.  ·   .  ·  ·   .  \'.i�:.:  ,_,:,  ,':·':::···  ·   The, amber door to this roCJm hangs opeil. C
                                                                                    ·':';"  .. ·
              South Sarcopha;�s.:T:h�,ve;tig,;: �ithi�'thi� sarce>ph­
            agus offers the dark �ifcifSfi�fufj\rhci\11:ae;the Lady  ·_
                                i                              This room has amber-glazed walls and a floor of pur­
           · of Delights. Shami-A:fnotra�'s'gift.is·the power· of.per- ·.
                                                               plish-black marble. Two amber sarcophagi stand in
            _suasion. This dark gitt allo�s it; beri_��ci�ry'to  ' cast the
                                                               alcoves to the west and east. A third sarcophagus that
           .  suggestion spell asin'action, and saving throws·agah1st
         .  : .. the �pell have disadva�tage. After it has beer:i iised three   once stood in the north alcove lies shattered on the
         . · :  . )im,t,s� the dark gift vanishes.   · · '· .' · ·   ·  ·   ·   floor. Clustered in the middle of the room are four loath­
         \ .. , ',the beneficiary of this dark gift gains.an extra finger·.   some, hunched creatures. Each one has a single large,
            on each hand, as well as the following flaw: "I cari't get
                                                               baleful eye.
           · .enough pleasure. I desire others to create beauty for me ..
            · a't all 'times."
            CHAPTER  13  I  THE AMBER TEMPLE
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