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Alcoves along the north wall have secret doors set into   determined to find him once he is released. Tazirahc
           the backs of them. These doors pull open easily from   rewards his liberators by sharing one Undermountain
           this side, revealing areas 17a through 17e beyond.   secret with them; draw a card from the Secrets Deck
                                                              (see appendix C) to determine what Tazirahc knows.
           18B. FIGHT CLUB
                                                              TREASURE
           Drow. In the middle of the room, a female drow elite
             warrior named Drinrith Auvryndar (Vlonwelv's     Kereth, Gelgos, andjevan each carry an obsidian scarab
             niece) is providing melee combat training to fourteen   engraved with the insignia of House Auvryndar (25
             smaller, weaker male drow, each one with 6 hit points   gp). Kereth also carries a zurkhwood wand (his arcane
             remaining.                                       focus) and a leather-bound spellbook containing all the
           Fresco and Spiders. The eastern wall bears a cracked   spells he has prepared.
             fresco of  a drow city in the Underdark. Clinging to this
             wall are four giant spiders that serve as Drinrith's   20. SERVANTS'  QUARTERS
             bodyguards.                                      This large room once housed servants. It now contains
           Wreckage. Wrecked furniture lies piled in the south-  the web-shrouded wreckage of several beds and dress-
             east corner. Rubble chokes a great fireplace in the   ers. A fireplace on the east wall is choked with rubble.
             north wall.
                                                              TREASURE
             Thirteen of  the male drow are standing in a circle
                                                              If  the characters search the rubble-filled fireplace, they
           around Drinrith and the fourteenth male drow, who
                                                              find a half-burned wooden scroll tube containing a spell
           are engaged in a duel. When Drinrith draws blood or
                                                              scroll  of  hold  person.
           knocks the male to the ground, she either replaces him
           with a new challenger or orders two other males to fight
                                                              21.  GIANT SPIDER HATCHERY
           one another while she barks criticism.                                             ------
             If  the characters aJlow Xarann A'Daragon to distract   Webs. Thick webs fill the corners, shroud the ceiling,
           the room's occupants, he challenges Drinrith to a one-  and smother the rotted remains of  old furnishings.
           on-one fight. Drinrith accepts the challenge, prompting   Spiders and Eggs. Four giant spiders guard a large
           the males to shout cheers and jibes during the pro-  cluster of twenty giant spider eggs in the northeast
           tracted battle and granting the characters advantage on   corner. Half of  the eggs are empty sacs left behind by
           Dexterity (Stealth) checks made to surprise the drow   spiders that have already hatched. (If left alone, the
           and the giant spiders while the contest rages.      remaining eggs here will hatch in a few days.)
             Treasure. Drinrith wears an obsidian scarab en-
                                                              22. TROGLODYTE TuRF
           graved with the insignia of House Auvryndar (25 gp)
           and a platinum-inlaid helm of black metal molded in the   Drow avoid these areas because they smell terrible.
           likeness of a spider with carnelians for eyes (750 gp).
                                                              22A. SHAFT
           19.  I NTERROGATION ROOM                           This 60-foot-high, 20-foot-wide stone shaft is nestled
           Characters who listen at the double door hear tortured   between two secret doors, one of which pulls open to
           screams coming from beyond. Once used as a kitchen,   reveal a stinking, filthy troglodyte den (area 22b). The
                                                              other door opens into a hallway. Characters who fall for
           this 20-foot-high room has been mostly cleaned out.
                                                              Halaster's trap in area 16 end up here.
           Interrogation. A male drow mage named Kereth
             Ichorzza and a summoned quasit are interrogating a   22B. TROGLODYTE DEN
             male drow named Tazirahc Oussar, who is bound to   Troglodytes use this filthy room as a den. The room is
            an iron chair with spider silk.                   unoccupied when the characters first arrive.
           Observers. Observing the interrogation are two male
                                                              Refuse. The floor is strewn with gnawed bones,
            drow elite warriors named Gelgos Argonrae and
                                                               smashed furniture, and other refuse.
            Jevan Kron'tayne.
                                                              Gorzil's Throne. Against the west wall is a throne made
            When not serving as the consort of Drinrith Auvryn-  of  garbage with treasure heaped around it.
           dar (see area 18b), Kereth is tasked with interrogating
                                                               Treasure. Gorzil's hoard includes 500 cp, 350 sp, 60
           drow accused of being House Freth spies. The quasit
                                                             gp, a healer's kit, four torches, a rotted quiver containing
           has already used its Scare action option on Tazirahc,
                                                             seven silvered arrows, and a potion of  healing in a crys-
           and Kereth is preparing to zap the prisoner with a ray of
                                                             tal vial with a spider-shaped stopper.
           frost cantrip, hoping he'll divulge the identities of other
           House Freth spies in their midst.                  23.  DISTANT Musrc
            The drow attack characters who interfere in the inter-
           rogation. Once Kereth and his cronies are dealt with,   This 30-foot-wide hallway has a 45-foot-high arched
           characters can cut through Tazirahc's bonds and release   ceiling carved with spiders and webs. Band music can
           him if  they so desire. If  Xarann A'Daragon (see area   be heard coming from a large chamber to the west (see
           17d) is with the party, he questions Tazirahc to make   area 25). The east end of the hall has collapsed, and a
           sure he didn't divulge any compromising information.   secret door in the north wall pushes open to reveal a
           If the characters haven't met Xarann yet, Tazirahc is   hallway that leads to areas 21 and 18b.



           LF.Vn 10  J  MUIRAL"S GAUNTLET
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