Page 148 - Waterdeep - Dungeon of the Mad Mage_Neat
P. 148
24. COLLAPSED AREAS Oes10111N Sc11R11B OF
House FRET,..
A tremor caused a collapse in this section of the dun-
geon, wrecking two rooms (areas 24a and 24c) and cre-
ating a small maze of tunnels (area 24b).
24A. GUARD POST
A foul stench wafts through the double door, which
stands ajar. This partially collapsed room is empty
except for piles of rubble and six troglodytes wielding
longswords and wearing breastplates (see "Gorzil's
Gang," page 136). The troglodytes attack anything that
isn't a troglodyte or a drow. If the adventuring party in-
cludes one or more drow characters or NPCs, the troglo-
dytes bow their heads and wait for new orders, obeying
any command from a drow that isn't clearly suicidal.
24B. TuNNELS
These naturally formed tunnels wind through collapsed
rooms and hallways. The walls are composed of jagged
stones, and the floor throughout is silty and wet.
24c. MORGUE
A foul stench wafts through the double door, which
stands ajar. Piled near the tunnels at the back of the
room are the stripped corpses of eight drow and sixteen
troglodytes in varying stages of decay. Feasting on the Oes10111N Sc11R11B OF
House AuvRVNOllR
remains are seven drow ghouls that were created by
Vlonwelv to devour the dead. The ghouls retreat into the
back tunnels when one or more drow enter the room. If
a drow is not among those who enter, the ghouls attack.
25. AUVRYNDAR HALL The statues stand atop stone plinths above the water,
facing outward. Starting with the northernmost one
This hall was once a market where the drow kept and
and moving clockwise, the statues represent Eilistraee
sold slaves. It now serves as House Auvryndar's main (god of beauty, dance, and the hunt), Malyk (god of wild
military stronghold in Undermountain. IfVlonwelv magic), Kiaransalee (god of undeath), Ghaunadaur (god
Auvryndar is here, the drow priestess is seated on the
of oozes, slimes, and all things subterranean), Zinzer-
throne in the southern alcove (area 25b), listening tote-
ena (god of assassins), Vhaeraun (god of thieves), Lolth
dious reports of the battles waging against House Freth.
(the Demon Queen of Spiders and mother of the Dark
Seldarine) in her drow form, and Selvetarm (god of war
25A. HALL OF THE DARK SELDARINE
Any character who tries to sneak into this room must and warriors).
This 40-foot-square slave pen has 20-foot-high walls
succeed on a DC 13 Dexterity (Stealth) check, made
with disadvantage due to the large number of guards. of smooth stone. Instead of a roof, it has a 5-foot-thick
covering of sticky webs. The webs provide an effective
Fountain. The centerpiece of this immense, 80-foot-
barrier, and any creature that enters the webs or starts
high room is a 60-foot-diameter fountain adorned with
its turn in them is restrained. A restrained creature can
eight statues that represent the Dark Seldarine (the
use its action to try to pull itself out of the webs, doing
drow pantheon). Cracked tiles fanning out from the so with a successful DC 12 Strength (Athletics) or Dex-
fountain form a web-like mosaic on the floor. terity (Acrobatics) check. Each 10-foot-square section of
Guards. Fifteen drow guards are scattered throughout webs has AC 10, 10 hit points, vulnerability to fire, and
the room. They defend this chamber to the death. immunity to bludgeoning, piercing, and psychic damage.
Giant Lizards. Two giant lizards fitted with saddles, A sturdy iron-barred gate set into the east wall is held
reins, and stirrups are parked in the southeast corner. shut with an arcane lock spell that only drow can ignore.
These docile reptiles are used as mounts by the drow Forcing the gate open requires a successful DC 25
scouts in area 25b and have the Spider Climb trait
Strength (Athletics) check.
(see the "Variant: Giant Lizard Traits" sidebar in ap- The slave pen is lined with straw. It contains a halfting
pendix A of the Monster Manual). musical quintet that the drow kidnapped just outside the
Slave Pen. A stone enclosure in the northwest cor- town of Daggerford. The performers call themselves the
ner serves as a slave pen. Band music emanates Sing-Alongs, and they're quite good. Vlonwelv makes
from within. sure that they're fed and treated well; in exchange, they
The fountain is fed by a natural spring and provides fill her hall with music. The members and their instru-
the drow with a virtually endless supply of fresh water. ments are Peeta Brightmoon (drum), Kevin Gladriver
LEVEL 10 I MUJRAL'S GAUNTLET

