Page 149 - Waterdeep - Dungeon of the Mad Mage_Neat
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(fiddle), Philomena Gladriver (viol), Olivia Tallrush the gears has popped out slightly. If it is pressed, the
(horn), and Shardon Underbough (flute). They are gear locks in place, causing all the gears to turn and
strongheart halfling commoners, with these changes: the gate to open for 1 minute. When the gate closes, a
• The Sing-Alongs are lawful good. different random gear pops out slightly, causing all the
gears to lock again.
• Each has a Charisma of 14 and the following skill:
Performance +4. • Characters must be 10th level or higher to pass
• They have these racial traits: They speak, read, and through this gate (see "Jhesiyra Kestellharp," page
write Common and Halfling. They are Small, and 10). The first creature to pass through the gate trig-
gers an elder rune (see "Elder Runes," page 12).
their walking speed is 25 feet. They have advantage
• A creature that passes through the gate appears in
on saving throws against poison and against being
area 17c on level 8, in the closest unoccupied space
frightened, and they have resistance to poison dam-
age. They can move through the space of any creature next to the identical gate located there.
larger than they are.
25c. ENTRANCE
Although the halfting musicians are grateful for the
Stairs. Stairs carved out of a stone ramp descend 40
kind treatment of their drow captors, they have grown
feet to the floor of a vast natural cavern (area 30).
weak from eating nothing but mushrooms and would
Guards. Standing guard at the top of the stairs, facing
like to return to the surface. They have little hope of
westward, are two male drow mages named Gorthax
reaching Waterdeep on their own and would appreciate
Auvryndar (Vlonwelv's nephew) and Syrrak Argonrae.
an escort. Getting all five band members to the Yawning Positioned behind them, in the middle of the hall, is
Portal alive completes this quest. Durnan is pleased to
a transparent, 15-foot-diameter crystal spider (use
have the halftings perform for his patrons and rewards
stone golem statistics).
the characters with a round of drinks. If the heroes
plan to return to Undermountain, Durnan also pulls a The mages aren't expecting attacks from the east. If
few strings to secure a potion of superior healing for combat erupts in area 25a or 25b, Syrrak investigates
each of them. while Gorthax and the crystal spider remain here. A bat-
tle in this hall brings reinforcements from area 30a.
25B. SPIDER THRONE The spider golem understands Elvish but can't speak.
It obeys Gorthax's commands.
Throne. This large alcove contains a spider-shaped
throne. A red crystal orb is set into a fixture at the end
of one armrest. 26. SPIDER QpEEN'S TEMPLE
Mirror. Mounted to the east wall is a tall, rectangular Years of neglect have left this temple in a terrible state.
mirror with an ornate stone frame. The mirror is one Work has begun to repair the damage.
of Halaster's gates (see "Gates," page 12).
WEB CURTAIN
IfVlonwelv is here, the drow priestess ofLolth is A web curtain separates a 50-foot-high arched narthex
seated on the throne, flanked by her drow champion, to the north from the temple to the south. The curtain
Zress (see "Zress Orlezziir," page 136) and a yochlol blocks line of sight and catches any ammunition shot
advisor that has assumed the form of a female drow
into it. If set on fire, it burns away quickly.
wearing a spider silk robe with a cowl. Kneeling before
the priestess are two male drow scouts named Llossul TEMPLE NAVE
and Yuinfein, who have recently returned from a recon- IfVlonwelv is here, the drow priestess ofLolth is
naissance mission on level 11. If Vlonwelv isn't present, standing in the middle of the nave, supervising its recon-
Llossul and Yuinfein are here waiting for her to return. struction. She is accompanied by her bodyguard, Zress
The throne is a Large object with AC 18, 80 hit points, (see "Zress Orlezziir," page 136) and her yochlol advi-
and immunity to poison and psychic damage. A detect sor, which has assumed the form of a giant spider.
magic spell reveals an aura of abjuration magic around Whether Vlonwelv and her entourage are here or not,
the throne itself and a separate aura of evocation magic
the temple nave contains the following features:
around the throne's red crystal orb.
Any creature other than an elf that sits on the throne Decor. Six cracked pillars carved with intertwining de-
or starts its turn there must make a DC 13 Constitution mons stretch to a 50-foot-high ceiling braced by thick
arches. The cracked walls are carved with damaged
saving throw, taking 22 (4dl0) poison damage on a
failed save, or half as much damage on a successful one. carvings of demons and enormous spiders.
A creature seated on the throne and touching the orb Webwork. A giant spiderweb forms a false ceiling 40
feet above the floor. Throughout the room, in and atop
can use a bonus action to broadcast its voice to every
this sturdy web, climb seven giant spiders. Hanging
location in Muiral's Gauntlet. The orb loses its magic if it
from the spiders at various heights are seven male
is torn free of the throne, or if the throne is destroyed.
Mirror Gate to Level 8. The mirror's frame is com- drow masons on spider silk swings. The spiders and
posed of an assemblage of hundreds of tiny, interlocking drow form a work crew.
Statue. An alcove in the middle of the west wall houses
stone gears. The rules of this gate are as follows:
a 20-foot-tall, corroded iron statue of Lolth in her fe-
• Any creature that inspects the frame and succeeds on male drow form, garbed in countless spiders.
a DC 15 Wisdom (Perception) check sees that one of
LEVEL 10 I MUlRAL'S GAUNTLET

