Page 10 - Tomb of Annihilation
P. 10
"Working from dozens of sea charts, log books, and PLAYERS' MAP OF CHULT
explorers' journals, l assembled everything known At this point, give the players a copy of Syndra Silvane's
about the current state ofCbult into one map. I'll pro- incomplete map of Ch ult (see the poster map as well as
vide it to you if you undertake my mission." handout 1 in appendix E). Syndra gladly answers their
• "When you're ready to depart, I will teleport us all to questions to the best of her ability, but she doesn't know
Port Nyanzaru, the only major settlement in Chult. much more about Chult than what's on the map. She
I've been there several times before, so there's little knows Port Nyanzaru well enough to assure characters
chance of mishap. Once there, I'll stay with a friend that they can buy supplies there.
named Wakanga O'tamu. He's one of seven merchant
princes who rule the city." TuLEPORTING TO CHU LT
In the interest of time, Syndra is prepared to use a tele-
Syndra has misgivings about sending inexperienced port spell to transport herself and the heroes to Port
adventurers on so dangerous a quest, but she isn't tak- Nyanzaru. If the characters agree, don't bother rolling
ing any chances. She fails to mention that other, more to determine the spell's accuracy. Syndra knows the
experienced parties of adventurers have been sent to city's Harbor Ward well enough to arrive on target. She
Cbult already. All have disappeared. and Syndra fears chooses an outdoor location near the docks as her des-
the worst. In truth, they fell victim to the perils of Chult
tination. When the characters arrive in Port Nyanzaru,
or crossed paths with Valindra Shadowmantle, and skip to the "Arrival" section in chapter 1.
were never seen or heard from again. If the characters
urge Syndra to seek out a more experienced party of ad- CHARACTER HOOKS
venturers, she replies dryly, "I already have."
Appendix A presents two new character backgrounds
TREASURE that players can select with your consent: the anthro-
Syndra promises each character a rare or uncommon pologist and the archaeologist. In addition, the Player's
magic item, delivered upon successful completion of Handbook and the Sword Coast Adventurer's Guide
her quest. (At the end of the adventure, each player can contain a number of character backgrounds that are
choose an appropriate item, subject to your approval.) well suited for this adventure. U your players are hav-
Syndra also expects that the characters will find enough ing trouble fleshing out their characters' backgrounds,
treasure in Chult to make them as rich as kings. share the ideas from the Character Hooks for Select
If the characters press for coin up front, Syndra Backgrounds table with them. This table appears on the
gives each character 50 gp to defray expenses in following page.
Port Nyanzaru.

