Page 15 - Tomb of Annihilation
P. 15

0RUNGS                                             Tabaxi hunters can be encountered anywhere in
            These predominantly evil frog folk live in villages scat-  Chult. Tabaxi minstrels are seldom met outside Port
            tered throughout the jungle. They build their primitive   Nyanzaru. Appendix D includes statistics for both. Ta-
            structures from mud, vines, and wicker, and are more   baxi can also be player characters (see Vo/o's Guide to
            comfortable in trees than on the ground. They pepper   Monsters for tabaxi racial traits).
            enemies with poisoned arrows and leap from branch to
            branch without leaving any trail.                 UN  DEAD
             Not all grungs are evil. A few are willing to help ex-  Over a century ago, the warlord Ras Nsi raised an
            plorers in exchange for food or treasure. Evil or not,   undead army to conquer the city of Mezro. The army
            grungs warn away intruders by hanging the bodies of   consisted mainly of  dead Chultans raised as zombies
                                                              and cannibals transformed into ghouls. Ras Nsi and his
            slain foes from trees at the edge of their territory.
             Some Chultan guides are aware of one grung village   legion were defeated and driven back into the jungle.
            due south of  Port Nyanzaru, just above the headwater   Before Ras Nsi could organize another attack, Mezro
            of the River Tiryki (pronounced tee-REE-kee). For more   planeshifted away, and Ras Nsi was stripped of  his god-
            information on this village, see "Dungrunglung,'' page   given powers. Declaring himself an enemy of the world,
            49. Appendix D contains additional information    he threw his lot in with the yuan-ti. The remnants of
            on grungs.                                        Ras Nsi's undead army spread through the jungle like a
                                                              blight, until now they claim hundreds of  miles of  wilder-
            PTERAFOLK ("TERROR FOLK")                         ness as their hunting ground. To make matters worse,
            These malevolent flying reptilian humanoids swoop   Acererak filled out their ranks with horrible undead
            down on unsuspecting prey, steal  what they can, and   creatures such as girallon zombies and tyrannosaurus
            retreat to their high lairs to gloat over their stolen loot.   zombies (see appendix D), mainly to discourage explor-
           The suddenness and violence of their raids has earned   ers from getting too close to Omu. As the atropal feeds
            them the nickname "terror folk" among other races of   on the souls of  the dead, it grows in power. Eventually,
            Chult. They are natural enemies of  the aarakocra. See   it will become powerful enough to control these raven-
            the pterafolk entry in appendix D for full details.   ous undead creatures. Until then, the undead hordes of
                                                              Chult have no leader.
           TABAXI
           Tabaxi are feline humanoids, originally native to the   WERETIGERS
            western continent of  Maztica. Some Chultans refer to   Chultans infected with weretiger lycanthropy haunt
           them as "cat folk" or "leopard people." Groups of tabaxi   the  jungle in small families or prides. Everyone in Port
           wound up in Chult after escaping from slavers. They   Nyanzaru has heard this rumor, but not all believe it.
           are a cultured people and seidom evil. A few work as   Weretiger prides avoid outsiders, including adventur-
           guides out of Port Nyanzaru. Others enter the  jungle   ers, but a few evil weretigers enjoy making a sport of
           in small groups to hunt grungs and goblins for their   hunting intruders who come to plunder their land. Since
           own purposes.                                     weretigers can appear human, they readily pose as
                                                             Chultan hunters, guides, rescuers, or explorers to lure
             Goos OF CHULT                                   in prey. These evil wcreligers usually worship Malar, the
                                                             god of  the hunt. Others continue worshiping whatever
             A  central figure in Chult's history is the greater god Ubtao,
             who long protected the land and Chultan civilization. But   deities they revered before becoming lycanthropes.
             Ubtao grew angry over his worshipers' endless warring
                                                             YUAN- TI
             and their reliance on him to solve all their problems. More
             than a century ago, Ubtao simply abandoned Chu It, and   After being driven out of their ancient city (see "His-
             his influence hasn't been felt there since that day. When   ari,'' page 60), the yuan-ti claimed the ruins of  Omu
             he left, the Chultans suffered a crippling spiritual blow,   as their demesne. Their spies in Port Nyanzaru keep
             but eventually the disunited, warring tribes learned to put   a wary eye on the merchant princes, would-be trea-
             aside their petty conAicts and unite as one people. To this
                                                             sure hunters, and adventurers. Characters might also
             day, the dinosaurs of  Chult are still revered as Ubtao's
                                                             encounter yuan-ti purebloods, yuan-ti malisons, and
             sacred children by many Chultans, even though Ubtao
                                                             yuan-ti abominations searching the jungle for hidden
             himself  is no longer popular.
                                                             settlemcnt:s and lost treasures.
              With Ubtao gone, the Chultans turned to other deities,
                                                               The yuan-ti of  Omu believe that a sealed portal lies
             Including ones introduced to them by missionaries from
             distant civilizations. Waukeen, a goddess of  trade, is re-  somewhere under the Peaks of  Flame and that opening
             vered by Port Nyanzaru's many merchants. Other deities   it will enable Dendar the Night Serpent to enter the
             with shrines in the city include Gond  (god of  craft), Savras   world. The god Ubtao was supposed to stand against
             (god of divination and fate), Sune (goddess oflove and   Dendar, but with Ubtao gone from the world, the yuan-ti
             beauty), and Tymora (goddess of good fortune).   believe nothing can stop the Night Serpent. They have
               Besides spreading word of  their deities, however, too
                                                             dedicated an underground temple to this serpentine de-
             many foreign missionaries also exploited the Chultans and
                                                             stroyer of worlds, but they are a long way from fulfilling
             their land for profit, which led to many conflicts. The tem-
                                                             their ultimate goal.
             ples and shrines persist, but most of  the clergy are now
                                                               Additional information about yuan-ti can be found in
             Chultans. Foreign clerics who proselytize too energetically
             aren't welcomed in Port Nyanzaru.               Volo'.s Guide to Monsters, as well as appendix D.
           INTRODUCTION
   10   11   12   13   14   15   16   17   18   19   20