Page 231 - Guildmasters' Guide to Ravnica
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Leadership. Aurelia utters a few inspiring words to one creature
AURELIA
Medium celestial (angel), lawful good she can see within 30 feet of her. If the creature can hear her, it
can add a dlO to one attack roll or saving throw it makes before
the start of Aurelia's next turn.
Armor Class 22 (natural armor)
Hit Points 287 (2Sd8 + 17S) Warleader's Helix (Recharge 5-6). Ranged Spell Attack: + 17 to
Speed SO ft., fly 1 SO ft. hit, range 60 ft., one creature. Hit: S4 (12d8) radiant damage,
and Aurelia can choose another creature she can see within
STR DEX CON INT WIS CHA l O feet of the target. The second creature regains 27 (6d8)
26 (+8) 24 (+7) 2S (+7) 17 (+3) 2S (+7) 30 (+10)
hit points.
Saving Throws Dex +14, Con +14, Cha +17 REACTIONS
Skills Insight +14, Perception +14
Damage Resistances necrotic, radiant; bludgeoning, piercing, Parry. Aurelia adds 7 to her AC against one melee attack that
and slashing from nonmagical attacks would hit her. To do so, Aurelia must see the attacker and be
Damage Immunities poison wielding a melee weapon.
Condition Immunities charmed, exhaustion, frightened, Unyielding. When Aurelia is subjected to an effect that would
paralyzed, poisoned move her, knock her prone, or both, she can use her reaction to
Senses truesight 120 ft., passive Perception 24 be neither moved nor knocked prone.
Languages all
Challenge 23 (S0,000 XP)
LEGENDARY ACTIONS
Legendary Resistance (3/Day). If Aurelia fails a saving throw, Aurelia can take 3 legendary actions, choosing from the op·
tions below. Only one legendary action option can be used at
she can choose to succeed instead.
a time and only at the end of another creature's turn. Aurelia
Magic Resistance. Aurelia has advantage on saving throws regains spent legendary actions at the start of her turn.
against spells and other magical effects.
Command Allies. Aurelia chooses up to three creatures she
ACTIONS can see within 30 feet of her. If a chosen creature can see or
hear Aurelia, it can immediately use its reaction to make one
Multiattack. Aurelia makes three longsword attacks and uses weapon attack, with advantage on the attack roll.
Leadership. Longsword Attack (Costs 2 Actions). Aurelia makes one long·
sword attack.
Longsword. Melee Weapon Attack: +15 to hit, reach S ft., one
target. Hit: 12 (1d8 + 8) slashing damage, or l3 (ldlO + 8) Frighten Foes (Costs 3 Actions). Aurelia targets up to five
creatures she can see within 30 feet of her. Each target must
slashing damage when used with two hands, plus 27 (6d8) succeed on a DC 2S Wisdom saving throw or be frightened of
radiant damage.
her until the end of her next turn. Any target within S feet of
Aurelia has disadvantage on the saving throw.
v
CHAPTER 6 I FRIENT>C: 'I.NU !'OPS

