Page 238 - Guildmasters' Guide to Ravnica
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GRuuLNPCs NIKYA OF THE OLD WAYS
The Zhur-Taa leader, Nikya, is a powerful centaur druid of
Like the creatures that fight alongside them, warriors the Old Ways. In fact, she considers herself to be the last
and shamans of the Gruul Clans are wildly aggressive. of the true Gruul druids. Though raised to be a warrior,
True to their name, the Gruul Clans include a number Nikya soon discovered her natural gifts with magic. She
of different groups with their own leaders and tradi- can summon enormous constricting vines from the an-
tions. Beyond the six most prominent clans (the Burning cient layers of Ravnica's crust. She has little love for Borbo-
Tree, the Ghor, the Scab, the S lizt, the Gravel Hide, the rygmos, and she believes that another leader- one who is
Zhur- Taa, and the Bolrac), countless small clans-some loyal to the Old Ways-will arise among the Gruul before
the End-Raze begins.
little more than war bands- claim territories throughout
the rubblebelts.
Gruul NPCs fill various clan roles. The Gruul NPCs DRUID OF THE OLD WAYS
table summarizes key roles within the guild. Statistics The druids of the Old Ways are the keepers of ancient
for these NPCs are found in the Monster Manual unless Gruul traditions devoted to the primal ferocity of ani-
the table states otherwise.
mal gods such as Ilharg the Raze-Boar and Kashath
the Stalker.
GRUUL NPCs
The End-Raze. The druids of the Old Ways believe
Role Appropriate Stat Block that civilization will never be eradicated by scattered
Clan member Anarch 1 • raids and petty skirmishes. They cling to the idea of a
Clan warrior Berserker coming apocalypse, the End-Raze. when llharg's hoofs
Druid Druid of the Old Ways* will trample every brick and stone of Ravnica's soaring
skylines to rubble. The world will return to a state of na-
Scout Rubblebelt stalker*
ture in which the lawless code of muscle and savagery
Trog (Gruul hermit) Gladiator
will reign once again.
* Appears in this chapter
RUBBLEBELT STALKER
BORBORYGMOS
Rubblebelt stalkers are scouts and skirmishers for the
For decades, the enormous cyclops Borborygmos has Gruul Clans. They excel at moving over challenging ter-
commanded the respect and obedience of the Gruul rain, whether they're picking their way through treach-
Clans by defeating all who challenged him. He embod- erous ruins or clambering across rooftops. They favor
ies the raging fire that the Gruul believe burns in their ambush tactics and avoid confrontations with stronger
bellies, and his wrath toward the civilization of Ravnica forces, relying on their superior mobility to make
knows no bounds. their escape.
Mightiest of the Mighty. Borborygmos leads the
Burning Tree clan, which is the largest and most di-
verse of the Gruul Clans. He is almost always accom-
panied by other members of his clan- not because he
needs their protection, but because they might need his.
His companions include creatures ranging from burly
giants to cowering goblins.
The Gruul follow strength, and Borborygmos holds
his position only because he has proved stronger than
any challenger.
BoRBORYGMos's TRAITS
Ideal: ··we fight!"'
Bond: "I will bring the wilds back."
flaw: "I don't have to listen to anybody."
AN ARCH
The rank-and-file members of the Gruul Ciaos, called
anarchs, despise civilization and have sworn to tear
down both its physical structures and its institutions.
Anarchs scavenge everything, from the hide armor
they wear to the weapons they wield. As they pick
through the refuse of the rubblebelts, they some-
times come across magic items and other valuable
treasures.

