Page 242 - Guildmasters' Guide to Ravnica
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3rd level  (3 slots): counterspell,fireball, hold person, lightning
                                                                 bolt, slow
              Gargantuan dragon, chaotic neutral                4th level (3 slots): confusion, dimension door.fabricate
                                                                5th level (2 slots): conjure elemental, polymorph, wall of  fire,
              Armor Class 22  (natural armor)                    wall of  force
              Hit Points 370 (19d20 + 171)                      6th level (l slot): chain lightning, disintegrate, true seeing
              Speed 40 ft., climb 30 ft., Ay 80 ft.             7th level (l slot): project image, reverse gravity, teleport
                                                                8th level (l slot): control weather, maze, power word stun
                STR     DEX    CON     INT    WIS    CHA        9th level (l  slot): prismatic wall
               29  (+9)   14  (+2)   29  (+9)   30 (+10)   17 (+3)   25 (+7)
              ----------------~~~~~~~                           A CTIONS
              Saving Throws Con +17, Int +18, Wis +ll           Multiattack. Niv-Mizzet makes three attacks: one with his bite
              Skills Arcana +18, Insight +ll , Perception +ll   and two with his claws.
              Damage Resistances cold, psychic, thunder
              Damage Immunities fire, lightning                 Bite. Me lee Weapon Attack:+  17 to hit, reach 15 ft., one target.
              Condition Immunities charmed                      Hit: 18  (2d8 + 9) piercing damage plus 14  (4d6)  fire damage.
              Senses blindsight 60 ft., darkvision 120 ft., passive
               Pe rception 21                                   Claw.  Melee Weapon Attack: +17 to hit, reach 10 ft., one target.
              languages Common, Draconic                        Hit: 14 (2d4 + 9) slashing damage.
              Challenge 26  (90,000 XP)
                                                                Tail. Melee Weapon Attack: +17 to hit, reach 20 ft., one target.
                                                                Hit: 16 (2d6 + 9) bludgeoning damage.
              Legendary Resistance (3/Day). If Niv-Mizzet fails a saving
              throw, he can choose to succeed instead.          Fire Breath (Recharge 5- 6). Niv-Mizzet exhales fire in a 90-foot
                                                                cone. Each creature in that area must make a DC 25 Dexterity
              Locus of  the Fi  remind.  Niv-Mizzet can maintain concentration   saving throw, taking 91  (26d6) fire damage on a failed save, or
              on two different spells at the same time. In addition, he has ad-  half as much damage on a successful one.
              vantage on saving throws to maintain concentration on spells.
              Magic Resistance. Niv·Mizzet has advantage on saving throws   LEGENDARY A CTIONS
              against spells and other magical effects.         Niv-Mizzet can take 3 legendary actions, choosing from the op·
                                                                tions below. Only one legendary action option can be used at a
              Master Chemister. When Niv-Mizzet casts a spell that deals   time and only at the end of  another creature's turn. Niv-Mizzet
              damage, he can change the spell's damage to cold, fire, force,
                                                                regains spent legendary actions at the start of  his turn.
              lightning, or thunder.
                                                                Cantrip. Niv-Mizzet casts o ne of his cantrips.
              Spellcasting.  Niv-Mizzet is a 20th-level lzzet spellcaster. His   Tail Attack. Niv-Mizzet makes a tail attack.
              spellcasting ability is Intelligence (spell save DC 26, +18 to hit   Wing Attack (Costs 2 Actions). Niv-Mizzet beats his wings.
              with spell attacks). He has the following wizard spells prepared:   Each creature within 15 feet of  him must succeed on a DC
              Cantrips (at will): fire bolt, light, prestidigitation, ray of  frost,   25  Dexterity saving throw or take 14  (2d4 + 9) bludgeoning
               shocking grasp                                     damage and be knocked prone. Niv·Mizzet can then Ay  up to
              1st level (4 slots): detect magic, magic missile, shield, thunder·   half his Aying speed.
               wave, unseen servant                             Dracogenius (Costs 3 Actions). Niv-Mizzet regains a spell slot
              2nd level (3 slots): blur, enlarge/reduce,  flaming sphere,   of 3rd level or lower.
               scorching ray



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