Page 219 - Dungeon Master's Guide
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undergo significant trials, and venture into dangerous,
        ARTIFACTS
                                                          half-forgotten places to find the artifact they seek.
        An artifact is a unique magic item of tremendous power,   Alternatively, a major villain might already have the
        with its own origin and history. An artifact might have   artifact. Obtaining and destroying the artifact could
        been created by gods or mortals of awesome power.   be the only way to ensure that its power can't be
        It could have been created in the midst of a crisis that   used for evil.
        threatened a kingdom, a world, or the entire multiverse,
        and carry the weight of that pivotal moment in history.   ARTIFACT PROPERTIES
          Some artifacts appear when they are needed most.
                                                          Each artifact has its own magical properties, as
        For others, the reverse is true; when discovered, the
                                                          other magic items do, and the properties are often
        world trembles at the ramifications of the find. In either
                                                          exceptionally powerful. An artifact might have other
        case, introducing an artifact into a campaign requires
                                                          properties that are either beneficial or detrimental.
        forethought. The artifact could be an item that opposing
                                                          You can choose such properties from the tables in
        sides are hoping to claim, or it might be something the
                                                          this section or determine them randomly. You can
        adventurers need to overcome their greatest challenge.
                                                          also invent new beneficial and detrimental properties.
          Characters don't typically find artifacts in the
                                                          These properties typically change each time an artifact
        normal course of adventuring. In fact, artifacts only   appears in the world.
        appear when you want them to, for they are as much   An artifact can have as many as four minor beneficial
        plot devices as magic items. Tracking down and    properties and two major beneficial properties. It can
        recovering an artifact is often the main goal of an
                                                          have as many as four minor detrimental properties and
        adventure. Characters must chase down rumors,
                                                          two major detrimental properties.
        MINOR  BENEFICIAL  PROPERTIES
                                                          MAJOR  BENEFICIAL  PROPERTIES
          dl 00   Property
                                                            d 1 00   Property
          Ol-20   While attuned to the artifact, you gain  proficiency
                                                           Ol-20   While attuned to the artifact, one of your ability
                in  one skill  of the OM 's choice.
                                                                  scores  (OM's choice)  increases  by 2, to a
          21- 30   While attuned to the artifact, you are immune to
                                                                  maximum of 24.
                disease.
                                                           21-30   While attuned to the artifact, you regain  ld6 hit
          31- 40   While attuned to the artifact, you can't  be charmed
                                                                  points at the start of yo ur turn if you  have at least
                o r frightened .
                                                                  l  hit point.
          41-50   While attuned to the artifact, you have  resistance
                                                           31 - 40   When yo u hit with a weapon attack while attuned
                against one damage type of the OM 's choice.
                                                                  to the artifact, the target takes an extra l d6
          51- 60   While attuned to the artifact, you can use an action
                                                                  damage of the weapon's type.
                to cast one cantrip  (chosen  by the OM)  from  it.
                                                           41 - 50   While attuned to the artifact, your wal king speed
          61- 70   While attuned to the artifact, you can use an action
                                                                  increases by 10 feet.
                to cast one 1st-level  spell  (chosen by the OM)  from
                                                           51-60   While attuned to the artifact, you can use an action
                it. Afte r you cast the spell,  roll  a d6. On a roll  of
                                                                  to cast one 4th-level  spel l (chosen by the OM)  from
                l -5, you can't cast it again  until the next dawn.
                                                                  it. After you cast the spell , roll a d6. On a rol l of
          71-80   As 61 - 70 above, except the spell is  2nd level.
                                                                  l - 5,  you can't cast it again  until the next dawn.
         81-90   As 61 - 70 above, except the spell is  3rd level.
                                                           61 - 70   As  51 - 60 above, except the spell  is  5th level .
         91 -00  While attuned to the artifact, you  gain  a +l  bonus
                                                           71-80   As 51 - 60 above, except the spell  is 6th level.
                to Armor Class.
                                                           81-90   As  51 - 60 above, except the spell is  7th level.
                                                           91-00   While attuned to the artifact, you can't be blinded,
                                                                  deafened, petrified , or stunned.
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