Page 222 - Dungeon Master's Guide
P. 222

Blessings of Moradin. If you are a dwarf attuned to   points by this damage disappears in a blinding flash
             the axe, you gain the following benefits:         is destroyed, leaving its possessions behind.
                                                                Benefits granted by the Book of Exalted Deeds last
              You have immunity to poison damage.
                                                               only as long as you strive to do good. If you fail to
              The range of your darkvision increases by 60 feet.
                                                               perform at least one act of kindness or generosity wit
             •  You gain proficiency with artisan's tools related to
                                                               the span of 10 days, or if you willingly perform an evil
               blacksmithing, brewing, and stonemasonry.
                                                               act, you lose all the benefits granted by the book.
               Conjure Earth Elemental. If you are holding the axe,   Random Properties. The Book of Exalted Deeds h~
             you can use your action to cast the conjure elemental   the following random properties:
             spell from it, summoning an earth elemental. You can't
                                                                2 minor beneficial properties
             use this property again until the next dawn.
                                                               •  2 major beneficial properties
               Travel the Depths. You can use an action to touch the
             axe to a fixed piece of dwarven stonework and cast the   Increased Wisdom. After you spend the requisite
             teleport spell from the axe. If your intended destination   amount of time reading and studying the book, your
             is underground, there is no chance of a mishap or   Wisdom score increases by 2, to a maximum of 24. Y  -
             arriving somewhere unexpected. You can't use this   can't gain this benefit from the book more than once.
             property again until 3 days have passed.           Enlightened Magic. Once you've read and studied
               Curse. The axe bears a curse that affects any non-  the book, any spell slot you expend to cast a cleric or
             dwarf that becomes attuned to it. Even if the attunement   paladin spell counts as a spell slot of one level higher.
             ends, the curse remains. With each passing day, the   Halo. Once you've read and studied the book, you
             creature's physical appearance and stature become   gain a protective halo. This halo sheds bright light
             more dwarflike. After seven days, the creature looks like   in a 10-foot radius and dim light for an additionallO
             a typical dwarf, but the creature neither loses its racial   feet. You can dismiss or manifest the halo as a bonus
             traits nor gains the racial traits of a dwarf. The physical   action. While present, the halo gives you advantage on
             changes wrought by the axe aren't considered magical   Charisma (Persuasion) checks made to interact with
             in nature (and therefore can't be dispelled), but they can   good creatures and Charisma (Intimidation) checks
             be undone by any effect that removes a curse, such as a   made to interact with evil creatures. In addition, fiends
             greater restoration or remove curse spell.        and undead within the halo's bright light make attack
              Destroying the Axe. The only way to destroy the   rolls against you with disadvantage.
             axe is to melt it down in the Earthheart Forge, where   Destroying the Book. It is rumored that the Book 0:
             it was created. It must remain in the burning forge for   Exalted Deeds can't be destroyed as long as good exi  ..
             fifty years before it finally succumbs to the fire and   in the multiverse. However, drowning the book in the
             is consumed.                                      River Styx removes all writing and imagery from its
                                                               pages and renders the book powerless for  ld100 years
             BOOK OF EXALTED DEEDS
             Wondrous item, artifact (requires attunement by a   BOOK OF VILE DARKNESS
             creature of good alignment)                       Wondrous item, artifact (requires attunement)
             The definitive treatise on all that is good in the   The contents of this foul manuscript of ineffable
             multiverse, the fabled Book of Exalted Deeds figures   wickedness are the meat and drink of those in evil's
             prominently in many religions. Rather than being a   thrall. No mortal was meant to know the secrets it
             scripture devoted to a particular faith, the book's various   contains, knowledge so horrid that to even glimpse the
             authors filled the pages with their own vision of true   scrawled pages invites madness.
             virtue, providing guidance for defeating evil.     Most believe the lich-god Vecna authored the Book
              The Book of Exalted Deeds rarely lingers in one place.   Vile Darkness. He recorded in its pages every diseas
             As soon as the book is read, it vanishes to some other   idea, every unhinged thought, and every example of
             corner of the multiverse where its moral guidance can   blackest magic he came across or devised. Vecna
             bring light to a darkened world. Although attempts   covered every vile topic he could, making the book a
             have been made to copy the work, efforts to do so fail   gruesome catalog of all mortal wrongs.
             to capture its magical nature or translate the benefits it   Other practitioners of evil have held the book and
             offers to those pure of heart and firm of purpose.   added their own input to its catalog of vile knowledge.
              A heavy clasp, wrought to look like angel wings, .   Their additions are clear, for the writers of later works
             keeps the book's contents secure. Only a creature of   stitched whatever they were writing into the tome or. ·-
             good alignment that is attuned to the book can release   some cases, made notations and additions to existing
             the clasp that holds it shut. Once the book is opened,   text. There are places where pages are missing, torn.
             the attuned creature must spend 80 hours reading and   or covered so completely with ink, blood, and scratches
             studying the book to digest its contents and gain its   that the original text can't be divined.
             benefits. Other creatures that peruse the book's open   Nature can't abide the book's presence. Ordinary
             pages can read the text but glean no deeper meaning   plants wither in its presence, animals are unwilling to
             and reap no benefits. An evil creature that tries to read   approach it, and the book gradually destroys whatever
             from the book takes 24d6 radiant damage. This damage   it touches. Even stone cracks and turns to powder if th~
             ignores resistance and immunity, and can't be reduced   book rests on it long enough.
             or avoided by any means. A creature reduced to 0 hit


             CHAPTER 7  I TREASURE
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