Page 149 - Mordenkainen's Tome of Foes Deluxe
P. 149

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            GRAZ ZT                                             LAIR ACTIONS
                                                                On initiative count 20 (losing initiative ties), Graz'zt can
           The appearance of the Dark Prince is a warning that
                                                                take a lair action to cause one of the following effects; he
           not all beautiful things are good. Standing nearly nine
                                                                can't use the same effect two rounds in a row:
           feet tall, Graz'zt strikes the perfect figure of untamed de-
           sire, every plane and curve of his body, every glance of   •  Graz'zt casts the command spell on every creature of
           his burning eyes, promising a mixture of pleasure and   his choice in the lair. He needn't see each one, but he
           pain. A subtle wrongness pervades his beauty, from the   must be aware that an individual is in the lair to target
           cruel cast of his features to the six fingers on each hand   that creature. He issues the same command to all
           and six toes on each foot. Graz'zt can also transform   the targets.
           himself at will, appearing in any humanoid form that   •  Smooth surfaces within the lair become as reflective
           pleases him, or his onlookers, all equally tempting in   as a polished mirror. Until a different lair action is
           their own ways.                                       used, creatures within the lair have disadvantage on
             Graz'zt surrounds himself with the finest of things   Dexterity (Stealth) checks made to hide.
           and the most attractive of servants, and he adorns him-
           self in silks and leathers both striking and disturbing
           in their workmanship. His lair, and those of his cultists,
           are pleasure palaces where nothing is forbidden, save
           moderation or kindness.
             The dark Prince of Pleasure considers restriction the
           only sin, and takes what he wants. Cults devoted to him
           are secret societies of indulgence, often using their de-
           bauchery to subjugate others through blackmail, addic-
           tion, and manipulation. They frequently wear alabaster
           masks with ecstatic expressions and ostentatious dress
           and body ornamentation to their secret assignations.
             Although he prefers charm and subtle manipulation,
           Graz'zt is capable of terrible violence when provoked.
           He wields the greatsword Angdrelve, also called Wave
           of Sorrow, its wavy, razor-edged blade dripping acid at
           his command.

           GRAz'zT's L AIR
           Graz'zt's principal lair is his Argent Palace, a grandiose
           structure in the city of Zelatar, found within his abyssal
           domain of Azzatar. Graz'zt's maddening influence radi-
           ates outward in a tangible ripple, warping reality around
           him. Given enough time in a single location, Graz'zt
           can twist it with his madness. Graz'zt's lair is a den of
           ostentation and hedonism. It is adorned with finery and
           decorations so decadent that even the wealthiest of mor-
           tals would blush at the excess. Within Graz'zt's lairs,
           followers, thralls, and subjects alike are forced to slake
           Graz'zt's thirst for pageantry and pleasure.












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           CHAPTER 6  I BESTIARY
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