Page 153 - Mordenkainen's Tome of Foes Deluxe
P. 153

0RCUS                                               Naratyr is an eerily quiet and cold city, its streets often
                                                               empty for hours at a time. The central castle of bone has
           Orcus is the Demon Prince of Undeath, known as the   interior walls of flesh and carpets made of  woven hair.
           Blood Lord. He takes some pleasure in the sufferings   The city contains wandering undead, many of which are
           of the living, but far prefers the company and service of   engaged in continuous battles with one another.
           the undead. His desire is to see all life quenched and the
           multiverse transformed into a vast necropolis populated   L AIR ACTIONS
           solely by undead creatures under his command.       On initiative count 20 (losing initiative ties), Orcus can
             Orcus rewards those who spread death in his name   take a lair action to cause one of the following effects; he
           by granting them a small portion of  his power. The least   can't use the same effect two rounds in a row:
           of these become ghouls and zombies who serve in his
           legions, while his favored servants are the cultists and   •  Orcus's voice booms throughout the lair. His utter-
           necromancers who murder the living and then manipu-   ance causes one creature of his choice to be subjected
           late the dead, emulating their dread master.          to power word  kill  (save DC 23). Orcus needn't see the
             Orcus is a bestial creature of  corruption with a dis-  creature, but he must be aware that the individual is
           eased, decaying look. He has the lower torso of  a goat,   in the lair.
           and a humanoid upper body with a corpulent belly swol-  •  Orcus causes up to six corpses within the lair to rise
           len with rot. Great bat wings sprout from his shoulders,   as skeletons, zombies, or ghouls. These undead obey
           and his head is like the skull of a goat, the flesh nearly   his telepathic commands, which can reach anywhere
           rotted from it. In one hand, he wields the legendary   in the lair.
           Wand of  Ore  us, which is described in chapter 7 of the   •  Orcus causes skeletal arms to rise from an area on
           Dungeon Master's Guide.                               the ground in a 20-foot square that he can see. They
                                                                 last until the next initiative count 20. Each creature
           0Rcus's LAIR                                          in that area when the arms appear must succeed on
                          ---                                    a DC 23 Strength saving throw or be restrajned until
           Orcus makes his lair in the fortress city of Naratyr,   the arms disappear or until Orcus releases them (no
           which is on Thanatos, the layer of the Abyss that he   action required).
           rules. Surrounded by a moat fed by the River Styx,


           CHAPTER 6  J  ll £STIARY
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