Page 112 - Eberron -Rising from the Last War_Neat
P. 112

abide by the terms of the treaty. Other goblins still hid­  DARGUUL  H ARACTERS
                                                                            C
             den in the mountains-the enigmatic Heirs of Dhakaan
             (see chapter 4)-could pose a threat both to the goblins   Darguun is a logical point of origin for goblin, hobgoblin,
             and the rest of Khorvaire.                        or bugbear characters. When creating a Ghaal'dar char­
               Traditionally, the Ghaal'dar worshiped a form of the   acter from Darguun, consider the following:
             Dark Six. House Deneith introduced the Sovereign   Constant Struggle. Among the Ghaal'dar, you must
             Host to the region, and some goblins have embraced   constantly prove your strength and skill to gain and
             this faith, especially the gods Doi Dorn, Doi Arrah,   hold the respect of your kin. Ghaal'dar rarely kill in a
             and Balinor.                                        casual battle; you might fight to prove a point but kill
                                                                 only when you must.
             I N T E R E S TING THI N G S                      Loyal to Your Clan. Challenge your peers as you like
             ABOUT DARGU N                                       in times of peace, but when blades unsheathe for
                               U
                                                                 war, you stand by your clan-or those allies you have
             •  House Deneith has a strong presence in Darguun. No   bonded with-until death. This loyalty doesn't extend
               one will employ goblin armies in the wake of Haruuc's   to warriors of other Ghaal'dar clans.
               betrayal, but security forces value smaller units of gob­  Muut and Atcha. Your ancestors once forged an empire
               linoid mercenaries for their ferocity and skills.   even greater than Galifar. Perhaps you believe that
             •  Darguun is a frontier nation. Although recognized by   your people can reclaim this lost glory. The Dhakaani
               the Treaty of Thronehold, it  doesn't abide by the com­  were renowned for their martial skill and their disci­
               mon laws of the treaty nations. Law enforcement is   pline. Muut roughly translates to "duty"-your duty to
               unpredictable, and acts considered criminal in other   your empire, your clan, and your commander. Muut
               nations are part of life in Darguun.              is expected; if you have no muut, you have no place in
             •  A number of bugbear-dominated clans known as     battle. Atcha corresponds to "honor," especially your
               the Marguul inhabit southern Darguun. Some of the   personal honor gained by virtuous deeds that tran­
               Marguul refuse to acknowledge the authority of the   scend the expectations of muut.
               Ghaal'dar hobgoblins; these clans are especially dan­
               gerous and violent.                             C I T I E S   A N D   SITES
               Lhesh Haruuc united the Ghaal'dar clans and seized
               control of Darguun nearly three decades ago. If you   Thirty years ago, this region was part of Cyre. The gob­
               are a non-goblin from this land, you may have been   lins converted towns and villages and raised new set­
               born in captivity. Were you forced into bondage, or   tlements, but many ruins and abandoned farms remain.
               did you adopt Darguul customs and earn a place in   The region is also peppered with dungeons dating back
               their society?                                  to the ancient goblin empire; these can be found in the
                                                               vast Torlaac Moor or beneath the Khraal rainforest.

              DHAKAANI  RUINS  I N    THE
              SEAWALL  MOUNTAINS












           \
          ./






















                                                                               C  H  APTER 2  I  KHORVAIRE  GAZETTEER
                                                                                                                 III
   107   108   109   110   111   112   113   114   115   116   117