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C I T I E S A N D SITES wander within may stumble upon the City of Rose and
Thorn, the domain of a powerful archfey called the King
Most people of the Eldeen Reaches live in villages and of Summer. If you're playing a character with ties to the
on farms. Some folk in the Towering Wood make their fey, the Twilight Demesne could be your home.
homes in the vast trees, while others are wanderers.
V A RNA
THE GLOAMING The largest city in the Reaches serves as the gateway
This region of the Towering Wood has strong ties to the for commerce with the world beyond. Reacher mer
sinister Plane of Mahar (see chapter 4). It's charged with chants come from far and wide to sell their goods in the
negative energy, and undead and other malevolent crea markets of Varna. All the dragonmarked houses have
tures lurk in its shadows. outposts in Varna, but as the ancestral seat of House
Vadalis it houses their largest enclave.
GREENHEART
The grove of the Archdruid Oalian, the awakened great AFTERMA H OF H E LAST W A R
T
T
pine, is a place of great primal power. The Wardens
of the Wood are based around Greenheart, but all the The farmers of the eastern Eldeen seceded from Aun
druid circles of the Eldeen Reaches send emissaries dair during the Last War, and tensions between the two
to Greenheart when they have important matters nations remain high. Most Reachers believe it's only a
to discuss. matter of time until Aundair tries to reclaim the region,
and every village has a militia ready to serve.
THE TwILIGHT DEMESNE The people of the Reaches value hospitality and re
Located within the Towering Wood, the Twilight De gard all people as equals, but the fear of Aundairian
mesne has close ties to the Faerie Court of Thelanis aggression can cause Reachers to treat foreigners with
(see chapter 4). Fey abound in this forest, and those who suspicion or hostility.
PLANAR OBSERVATORY IN
THE ELDEEN REACHES

