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L H A ZAAR R I N C I P ALITI S Big Dreams. Whatever their circumstances, the people
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of the principalities always look to the future. What do
Capital: Regalport you want? To find a forgotten treasure hoard? To com
Hallmarks: Fish, mercenaries, merchants, mand your own ship? To take your place as a prince?
pirates, ships Think big and chase your dreams.
This loose confederacy of pirate lords, merchant
princes, and sea barons holds the northeastern coast C I T I E S A N D S I T E S
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line of Khorvaire and the many mist-shrouded islands Among the myriad ports and pirate redoubts of the
scattered across it. Recognized as a single allied nation Lhazaar Principalities are ancient ruins from forgotten
under the Treaty of Thronehold, the principalities are civilizations that predate even the Dhakaani Empire, as
more of a loose alliance. Each island domain has its well as tombs built by wealthy pirates and sea lords to
own values, goals, and feuds with other domains. house their treasures and earthly remains.
The Lhazaar are the finest sailors in Khorvaire. During Presented below are a handful of the most widely
the Last War, they served all nations as privateers and known-if hard to find-places in the principalities.
engaged in piracy on the side. When the war ended, they
returned to the merchant trade, but pirates still hunt on D R EADHOLD
the open seas. This island prison is said to be inescapable. Maintained
The Lhazaar value their independence. Here, anyone by House Kundarak, Dreadhold houses a host of infa
can rise to captain a ship or even seize a principality. mous criminals and political prisoners. Its vaults also
Leadership is earned, not given. Nevertheless, High hold some of the greatest treasures of House Kundarak.
Prince Ryger ir'Wynarn of Regalport seeks to forge the
principalities into a unified force. He has the finest fleet, PORT VERGE
and his efforts ensured that the principalities gained rec Port Verge is the royal port of the Direshark Princi
ognition at Thronehold, after which he awarded himself pality. Prince Kolberkon yearns to expand Verge and
the title of High Prince. So far, the other princes have overshadow Regalport, and he is always looking for
rejected his proposals for a stronger union. capable adventurers and allies. The Blood of Vol has a
Some principalities are devoted to the Blood of Vol strong presence in Port Verge, and Kolberkon recently
and a few favor the Sovereign Host. Beyond these, the allowed House Lyrandar to establish an enclave there.
Lhazaar show little enthusiasm for religion, though But Kolberkon's thirst for glory may lead him to fool
many curse the Devourer when a storm comes. ish bargains.
I N T E R E S TING THINGS ABOUT THE REGALPORT
The seat of the High Prince Ryger and the Seadragon
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LHAZAAR R I N C I P ALITI S
Principality, Regalport is the grandest city in the princi
Rulership of the principalities is so fluid that it's possi palities. The patriarch of House Thuranni resides in Re
ble for someone to start the day as a sailor and end it galport, and House Ghallanda has a significant outpost
as a prince. A campaign could easily be based around here. The Pirate Exchange is the largest market east of
a party of adventurers gaining a principality. the Ironroot Mountains.
The Wind Whisperer principality includes a number
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of half-elves with the Mark of Storm-foundlings with TR B AZ SINARA
no tie to House Lyrandar. The Wind Whisperers want It's said that the legendary pirate queen Lhazaar made
to obtain airships by any means necessary. her home on Trebaz Sinara, and that this island holds
• The Lhazaar Principalities have the largest change the treasures and tombs of generations of sea lords.
ling population in Khorvaire. Many of them con However, the island hasn't been seen in over five hun
gregate in the Gray Tide, a domain founded by dred years. Many Lhazaar sailors have devoted their
changelings. lives to finding the legendary lost isle.
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LHAZAAR H ARACTERS AFTERMA H OF H E LAST W A R
As you develop a Lhazaar character or NPC, consider During the Last War, the Lhazaar served as privateers
the following: and pirates. Outsiders wonder if the principalities can
adapt to peace, or if their thirst for gold and adventure
Seafarers and Swashbucklers. Most Lhazaar spend will lead their subjects to ruin.
more time at sea than they do on land. Sailor is an Most of the princes are content with their domains,
appropriate background for any Lhazaar, but you can but ambitious rulers such as Prince Ryger of Regalport
ask your DM if you can switch a tool proficiency for ve and Prince Kolberkon of Port Verge could shatter the
hicles (water) proficiency. Lhazaar are flamboyant peo status quo. Kolberkon seeks to expand his personal
ple with little concern for the law, so charlatan, enter power, while Ryger wants to forge a stronger unified
tainer, and folk hero are all appropriate backgrounds. nation. Both pursue dangerous alliances in their cam
Local Customs. Each principality has its own martial paigns. In addition to agreements with the dragon
traditions, fashions, and slang. Think about how your marked houses, rumors abound of bargains with drag
choices reflect your principality and work with your ons, fiends, and the distant Empire of Riedra. Will the
DM to develop one that fits your character.
dreams of these princes lead to a new war?
C H APTER 2 I KHORVAIRE GAZETTEER
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