Page 119 - Eberron -Rising from the Last War_Neat
P. 119
FORT BONES Tu E NIGHTWOOD
Fortresses such as this one dot the hilltops of Karrnath, This massive forest has close ties to the Plane of
watching for signs of enemy encroachment even since Ma bar. Monsters sometimes slip out of the Nightwood
the Last War has ended. Fort Bones' garrison consists to threaten the surrounding regions. Criminals and
primarily of Karrnathi undead soldiers. No lights glow fugitives who flee into the Nightwood find the dangers
here, as these undead rely on darkvision to see. within deadlier than any Karrnathi executioner.
T
T
KARRLAKTON AFTERMA H OF H E LAST W A R
The turbulent Cyre River separates this city from the
deathly Mournland. Karrlakton is the birthplace of kings Karrnath has always been a martial nation, and its
(both Karrn the Conqueror and Galifar I were born people remain vigilant. Early in the war, King Kaius
here) and is the center of power for House Deneith. The I instituted the Code of Kai us, a strict set of laws and
house's headquarters, Sentinel Tower, dominates the limits. Karrnath weathered a number of famines during
city's skyline. A stern edifice of angular stone, Sentinel the war, and this privation led to an ongoing program of
Tower radiates martial authority and is one of the most rationing to ensure that the nation is prepared for what
heavily defended fortresses in Khorvaire. Surrounding ever lies ahead. The war is over, but the Code of Kai us
the tower are training grounds, barracks, and smithies and the rationing remains in place; the people of Karr
nath willingly endure ongoing hardship to ensure that
to accommodate all of House Deneith's needs. Sentinel their future is secure. The populace frowns on excess of
Tower serves as the headquarters of the famed Sentinel any sort, accepts limits on luxury items, and approves of
Marshals, though most of them are abroad.
swift and harsh punishments for crime.
KORTH King Kaius III was one of the architects of the Treaty
The capital of Karrnath is a city-fortress on the edge of of Thronehold and remains committed to peace. How
the Nightwood and the seat of King Kaius III. Its walls ever, many of the nation's warlords believe that Karr
and towers bristle with the weapons of war, and military nath would have won the Last War and that Kaius de
marches through the city help bolster the spirits of the nied the Karrnathi people their rightful destiny. Should
Karrns as well as intimidate foreign diplomats. The these warlords gain sufficient support, they could push
forges of Korth produce some of the finest armor and for a military coup.
weapons in Khorvaire. A second destabilizing factor is the tension between
the followers of the Blood of Vol and the Karrnathi tra
ditionalists. The Seekers assert that the Blood of Vol
saved Karrnath and point to the power of its undead
FORT BONES troops. The traditionalists claim that the dark magic
of the Seekers caused famines and plagues, crippling
Karrnath and forcing it to rely on the undead. The Blood
of Vol could back an uprising in Karrnath, or those who
wish to drive out the Seekers could trigger a civil war.

