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                                                            THE L O R D   OF  L A D E S
                                                            The Lord of Blades is a warforged warlord who has bro­
                                                            ken all ties with his former masters. He has established
                                                            a nation for his people deep in the Mournland, centered
                                                            in a great fortress where warforged from all over Khor­
                                                           vaire can come and feel a sense of belonging. No one
                                                           knows what the Lord of Blades plans for his followers,
                                                            but many fear that he intends to build a legion of war­
                                                            forged zealots, primed to march from the Mournland to
                                                            unleash destruction on their former masters.
                                                             Some tales assert that the Lord of Blades led the
                                                           warforged armies of Cyre in the Last War. Others cast
                                                           him as a newer warforged, perhaps the last to come out
                                                            of the Cannith creation forges before the Thronehold
                                                           Accords led to their dismantling. One story claims the
                                                           Lord of Blades caused the destruction of Cyre and
                                                           warns that he plans to repeat the Day of Mourning in
                                                           each of the remaining Five Nations. Whatever the truth,
                                                           he has become a beacon for warforged everywhere.
                                                             W a rforged N a ture. The Lord of Blades doesn't re­
                                                           quire air, food, drink, or sleep.

                                                            2nd level  (3 slots): blur, heat metal, scorching ray, see invisibility
                                                            3rd level  (3 slots): dispel magic, fly, haste
          Medium humanoid (warforged), lawf u l evil
                                                           4th level (3 slots): freedom of  movement, Mordenkainen's
                                                             f a ithf u l hound
          Armor Class 19  (natural armor)                   5th level (2 slots): animate objects, wall of  f o rce
          Hit Points  9 5  (23d8 + 92)
                 1
          Speed 40 ft.                                      Warforged Resilience. The  Lord of Blades has advantage on
                                                           saving throws against being poisoned, is  immune to disease,
            STR    DEX    CON     INT    WIS     CHA       and magic can't put him to sleep.
           20 (+S)   15  (+2)   1 8   (+4)   1 9   (+4)   17 (+3)   1 8   (+4)
                                                           ACTI O  N S
          Saving Throws Str +1 1 ,   Con +10,  I n t +10, Wis +9   Multiattack. The Lord of Blades makes three attacks: two with
         Skills Arcana +1 0, Athletics +1 1 ,   History +1 0, Perception +9   his adamantine sixblade and one with his bladed wings.
          Damage Resistances necrotic, poison
         Condition Immunities charmed, exhaustion, frightened   Adamantine Sixblade. Melee Weapon Attack: + 11 to hit, reach
         Senses passive Perception 19                       10 ft., one target. Hit: 21  (3dl0 + 5) slashing damage plus 7
          Languages Common, Draconic, Dwarvish, Elvish      (2d6) force damage.
         Challenge  8   (20,000 XP)
                 1
                                                           Bladed Wings. Melee or Ranged Weapon Attack: + 11  to hit,
                                                           reach S ft. or range 20/60 ft., one target. Hit: 8 (ld6 + 5) slash­
         Adamantine Plating. Any critical hit against the Lord of Blades   ing damage.
         becomes a normal hit.
                                                                                                    1
                                                           Fire Bolt (Cantrip). Ranged Spell Attack: +1 0 to hit, range  2 0
         Bladed Armor. A creature that grapples the Lord of Blades or   ft., one target. Hit: 22 (4dl0) fire damage.
         is grappled by him takes 13  (3d8) slashing damage. A creature
                                                                          T
         takes  13  (3d8) slashing damage if it starts its turn grappling or   LEG E N  D A R Y AC I O  N S
         being grappled by the Lord of Blades.             The Lord of Blades can take 3 legendary actions, choosing from
         Charge. If the Lord of Blades moves at least 10 feet straight   the options below. Only one legendary action option can be
         toward a target and then  i ts it with his adamantine sixblade   used at a time and only at the end of another creature's turn.
                           h
         on the same turn, the target takes an extra 11  (2dl 0)  slashing   The Lord of Blades regains spent legendary actions at the start
         damage. If the target is a creature, it must succeed on a DC   of his turn.
                                         1
         1 9   Strength saving throw or be pushed up to  0   feet away and   Attack. The  Lord  of Blades makes one weapon attack.
         knocked prone.                                    Cantrip. The Lord of Blades casts one of his cantrips.
                                                           Cast a Spell (Costs 2 Actions). The Lord of Blades casts a
         Spellcasting. The Lord of  l ades is a 20th-level spellcaster.
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         His spellcasting ability is  Intelligence (spell save  DC  8 ,   spell of 2nd level or lower from his spell list that takes 1  ac­
                                               1
                                                             tion to cast.
         +1 0 to hit with spell attacks). He has the following artificer   Blade Dash (Costs 3 Actions). The Lord of Blades moves up to
         spells prepared:
                                                             his speed without provoking opportunity attacks, then makes
         Cantrips (at will):.fire bolt (see "Actions" below), mage hand,   one attack with his adamantine sixblade. He can make one
           mending, prestidigitation                         bladed wings attack against each creature he moves past.
         1 s t level (4 slots): expeditious retreat, sanctuary, thunderwave

         CHAPTER 6  I  FRIENDS AND  FOES
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