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Legendary Resistance (3/Day). If Sul Khatesh fails a saving
throw, she can choose to succeed instead.
Magic Resistance_ Sul Khatesh has advantage on saving throws
against spells and other magical effects.
Master o f Magic. Sul Khatesh has advantage on Constitution
saving throws to maintain concentration.
ACTI O N S
u
S
Multiattack. u l Khatesh makes fo r attacks with Arcane Blast.
Arcane Blast. Ranged Spell Attack: +1 8 to hit, range 2 0 ft., one
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target. Hit: 15 (1dl0 + 0 ) force damage.
Magic Staff. Melee Weapon Attack: +1 2 to hit, reach 5 ft., one
target. Hit: 36 (5dl 2 + 4) force damage.
Arcane Cataclysm (Recharges a f t er a Long Rest). Sul Khatesh
conjures orbs of magical energy that plummet to the ground
at three different points she can see within 1 mile of her. Each
creature in a 40-foot-radius sphere centered on each point
must make a DC 26 Dexterity saving throw, taking 71 ( l l d l 2 )
force damage on a failed save or half as much damage on a
successful one. A creature in the area of more than one arcane
burst is affected only once. The area of each arcane burst then
acts as an anti magic field for 1 hour. Sul Khatesh and spells she
casts are unaffected by these fields.
Change Shape. Sul Khatesh magically polymorphs into a hu
manoid, beast, or giant that has a challenge rating no higher
than her own, or back into her true form. She reverts to her true
form if she dies. Any equipment she is wearing or carrying is
Large fiend, lawf u l evil absorbed or borne by the new form (Sul Khatesh's choice).
In a new form, Sul Khatesh retains her alignment, hit points,
Armor Class 22 (natural armor) H i t Dice, ability to speak, proficiencies, Legendary Resistance,
Hit Points 475 (50dl0 + 200) and Intelligence, Wisdom, and Charisma scores, as well as this
Speed 40 ft., fly 40 ft. (hover) action. Her statistics and capabilities are otherwise replaced by
those of the new form, except any class features or legendary
STR DEX CON INT WIS CHA actions of that form.
18 (+4) 21 (+5) 19 (+4) 30 (+10) 22 (+6) 25 (+7)
LEG E N DARY AC I O N S
T
Saving Throws Con +12, Int +18, Wis +14, Cha +1 5 S u l Khatesh can take 3 legendary actions, choosing from
Skills Arcana +18, History +1 8, n sight +14, Religion +1 8
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fi
Damage Resistances cold, r e, lightning the options below. Only one legendary action option can
be used at a time and only at the end of another creature's
Damage Immunities poison; bludgeoning, piercing, and
slashing from nonmagical attacks turn. Sul Khatesh regains spent legendary actions at the start
Condition Immunities charmed, exhaustion, frightened, of her turn.
paralyzed, petrified, poisoned Attack. Sul Khatesh makes two attacks with her Arcane Blast or
Senses truesight 1 2 0 ft., passive Perception 1 6 one attack with her magic staff.
1
Languages all, telepathy 5 0 ft. Consume Magic (Costs 2 Actions). Sul Khatesh targets a crea
Challenge 28 (1 20,000 XP) ture within 120 feet of her who is concentrating on a spell.
m
The target u st succeed on a DC 26 Constitution saving
Innate Spellcasting. Sul Khatesh's spellcasting ability is Intel throw or its concentration is broken on the spell, and Sul
Khatesh gains 5 temporary hit points per level of that spell.
ligence (spell save DC 26, +1 8 to hit with spell attacks). She Maddening Secrets (Costs 3 Actions). Sul Khatesh whispers an
can innately cast the following spells, requiring no material
components: arcane secret into the mind of a creature she can see within
60 feet of her. The target must succeed on a DC 26 Wisdom
At will: wunterspell, detect magic, detect thoughts, dispel magic, saving throw or expend one of its spell slots of 3rd level
eyebite,fireball, lightning bolt, shield or lower and deal 26 (4dl2) force damage to each creature
3/day each: chain lightning, create undead, dream, hold monster, within 30 feet of it. A creature that fails the saving throw but
mass suggestion, scrying can't expend a spell slot is instead stunned u n til the end of
1 /day each: f o resight, gate, power word kill, teleport its next turn.
C H APTER 6 I FRIENDS AND FOES