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HAL - 0 R C S OF KHORVAIRE Alignment. The ores of Eberron are a passionate peo
F
ple, given to powerful emotion and deep faith. They are
With the rise of the dragonmarked House Tharashk, generally chaotic, but can be any alignment.
ores and half-ores have spread through the Five Nations Size. Your size is Medium. To set your height and
and beyond. In general, the people of the Five Nations weight randomly, start with rolling a size modifier:
know little about half-ores. When people imagine a half
orc, they usually think of a Tharashk bounty hunter or Size modifier = 2d8
dogged inquisitive, but a few ignorant sorts might still Height = 5 feet + 4 inches + your size modifier in inches
hold the stereotype of a "simpleton from the swamps." Weight in pounds = 175 + (2d6 x your size modifier)
HALF- 0 R C S AND D R AG N M ARKS S p eed. Your base walking speed is 30 feet.
O
Darkvision. You can see in dim light within 60 feet
The Mark of Finding appears among half-ores of House of you as if it were bright light, and in darkness as if it
Tharashk. Strangely, both ores and humans associated were dim light. You can't discern color in darkness, only
with the house cannot develop this mark. As a result, shades of gray.
dragonmarked half-ores work extensively with humans, Aggressive. As a bonus action, you can move up to
ores, and unmarked half-ores in pursuit of the house's your speed toward an enemy of your choice that you can
mission of bounty hunting, inquisitive work, and pros see or hear. You must end this move closer to the enemy
pecting. Across Khorvaire, anyone who wants to find than you started.
something or someone turns to House Tharashk. Powerful Build. You count as one size larger when
determining your carrying capacity and the weight you
0 R C TRAITS can push, drag, or lift.
An ore character has the following racial traits. Primal I n tuition. You have proficiency in two of
Ability Score I n crease. Your Strength score the following skills of your choice: Animal Handling,
increases by 2, and your Constitution score in Insight, Intimidation, Medicine, Nature, Perception,
creases by 1. and Survival.
1
Age. Ores reach adulthood at age 2 and live up Languages. You can speak, read, and write Com
to 50 years . mon and Ore.
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CHAPTER 1 I CHARACTER C R EATION
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