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iiEADQ.UARTERS OF THE
                                                              CLIFFTOP ADVENTURERS'  GUILD
           GUILD ADVENTURES                                   dlO   Adventures
           Among its various services,  the Clifftop Adventurers'   5   Cryptic  Mystery. The job is linked to the concerns of
           Guild offers a launchpad for all manner of adventures.   immortals  (see "Immortal Being").
           Potential employers bring all manner of work to the   6   Investigation. An assignment involves finding some·
           guildhall, posting messages or seeking out those with   thing or solving a mystery  (see "Inquisitive Agency").
           specific fields of expertise. Guild members also relate
           news about opportunities via word of mouth. Such jobs   7   Military Action. Your party is invited to serve as a mili·
           might resemble those assigned by any other patron.     tary unit  (see "Military Force").
           Without a patron directing your assignments, your   8   Gathering News. You're called on to act as freelance
           group is free to pursue its own goals, whether you're   reporters  (see  "Newspaper").
           seeking wealth, struggling against evil, pursuing a per­  9   Religious Work. The job involves the work of faith (see
           sonal vendetta, or simply reacting to disastrous events   "Religious Order").
           around you.  The Guild Adventures table refers to the de­  10   Field  Research. The job involves research or relic-hunt·
           scriptions of other patrons in this section; your DM can   ing  (see "University").
           use the adventure ideas in those descriptions to flesh
           out job opportunities available through  your guild.
                                                               In any of these cases, the potential employer might
                                                             represent an established organization (a crime syndi­
           GUILD  ADVENTURES
                                                             cate or university,  for example) or might be independent
            dlO   Adventures                                 like your party.  In the latter case,  there's always the
                 Crime. You have to break the law to administer justice   possibility that you could end up competing with an or­
                 or thwart a criminal act  (see "Crime Syndicate").   ganization-running up against a crime syndicate while
             2   Dragonmarked Affairs. The job involves some dragon·   pursuing a criminal job, perhaps, or competing with uni­
                 marked house concern  (see "Dragonmarked House").   versity researchers to plunder a ruin. This competition
                                                             might turn into a rivalry, or it could evolve into employ­
             3   Espionage. Someone requires some spying or sabotage
                                                             ment, with the crime  syndicate  or university recognizing
                 (see "Espionage Agency").
                                                             your talent and becoming your patron.
             4   Statecraft. You're involved in national or international
                 affairs  (see "Head  of State").

                                                                               CHAPTER  1  I  CHARACTER  CREATION
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