Page 255 - Player's Handbook
P. 255
INSECT PLAGUE unbarred. lf the object has multiple locks, only one of
5th-levei conjuration them is unlocked.
lf you choose a target that is held shut with arcane
Casting Time: 1 action lock, that spell is suppressed for 10 minutes, during
Range: 300 feet which time the target can be opened and shut normally.
Components: V,S, M (a few grains of sugar, some When you cast the spell, a loud knock, audible from as
kernels of grain, and a smear of fat) far away as 300 feet, emanates from the target objecl.
Duration: Concentration, up to 10 minutes
Swarming, biting locusts fill a 20-foot-radius sphere LEGEND LORE
centered on a point you choose within range, The sphere 5th-levei divination
spreads around corners. The sphere remains for the Casting Time: 10 minutes
duration, and its area is lightly obscured. The sphere's Range: Self
area is difficult terrain. Components: V,S, M (incense worth at least 250 gp,
When the area appears, each creature in it must which the spell consumes, and four ivory strips worth
make a Constitution saving throw. A creature takes at least 50 gp each)
4d 10 piercing damage on a failed save, ar half as much Duration: Instantaneous
damage on a successful one. A creature must also make
this saving throw when it enters the spell's area for the Name or describe a person, place, or object. The spell
first time on a turn ar ends its turn there. brings to your mind a brief summary of the significant
At Higher LeveIs. When you cast this spell using a lore about the thing you named. The lore might consist
spell slot of 6th levei ar higher, the damage increases by of current tales, forgotten stories, or even secret lore
Id 10 for each slot levei above 5th. that has never been widely known. lf the thing you
named isn't of legendary importance, you gain no
INVISIBILITY information. The more information you already have
2nd-leveI ilIusion about the thing, the more precise and detailed the
information you receive is.
Casting Time: 1 action The information you learn is accurate but might be
Range: Touch couched in figurative language. For example, if you
Components: V,S, M (an eyelash encased have a mysterious magic axe on hand, the spell might
in gum arabic) yield this information: "Woe to the evildoer whose hand
Duration: Concentration, up to 1 hour
touches the axe, for even the haft slices the hand of the
A creature you touch becomes invisible until the spell evil ones. Only a true Child of Stone, lover and beloved
ends. Anything the target is wearing or carrying is of Moradin, may awaken the true powers of the axe, and
invisible as long as it is on the target's person. The spell only with the sacred word Rudnogg on the lips."
ends for a target that attacks ar casts a spell.
At Higher LeveIs. When you cast this spell using LEOMUND'S SECRET CHEST
a spell slot of 3rd levei ar higher, you can target one 4th-leveI conjuration
additional creature for each slot levei above 2nd. Casting Time: 1 action
Range: Touch
jUMP Components: V,S, M (an exquisite chest, 3 feet by 2 feet
1st-levei transmutation by 2 feet, constructed from rare materiaIs worth at
Casting Time: 1 action least 5,000 gp, and a Tiny replica made from the same
Range: Touch materiais worth at least 50 gp)
Components: V,S, M (a grasshopper's hind leg) Duration: Instantaneous
Duration: 1 minute Vou hide a chest, and ali its contents, on the Ethereal
Vou touch a creature. The creature's jump distance is Plane. Voumust touch the chest and the miniature
tripled until the spell ends. replica that serves as a material component for the spell.
The chest can contain up to 12 cubic feet of nonliving
KNOCK material (3 feet by 2 feet by 2 feet).
2nd-levei transmutation While the chest remains on the Ethereal Plane, you
Casting Time: 1 action can use an action and touch the replica to recall the
Range: 60 feet chesl. lt appears in an unoccupied space on the ground
Components: V within 5 feet of you. Vou can send the chest back to the
Duration: Instantaneous Ethereal Plane by using an action and touching both the
chest and the replica.
Choose an object that you can see within range. The After 60 days, there is a cumulative 5 percent chance
object can be a door, a box, a chest, a set of manacles, a per day that the spell's effect ends. This effect ends if
padlock, ar another object that contains a mundane or you cast this spell again, if the smaller replica chest is
magical means that prevents access. destroyed, ar ifyou choose to end the spell as an action.
A target that is held shut bya mundane lock ar that If the spell ends and the larger chest is on the Ethereal
is stuck or barred becomes unlocked, unstuck, or
Plane, it is irretrievably losl.
PART 3 I SPELLS
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