Page 259 - Player's Handbook
P. 259
MAJOR IMAGE A f100dof healing energy f10wsfrom you into injured
3rd-Ievel illusion creatures around you. Vou restore up to 700 hit points,
divided as you choose among any number of creatures
Casting Time: I action that you can see within range. Creatures healed by
Range: 120 feet this spell are also cured of ali diseases and any effect
Components: V,S, M (a bit of f1eece) making them blinded or deafened. This spell has no
Duration: Concentration, up to 10 minutes
effect on undead or constructs.
Voucreate the image of an object, a creature, ar some
other visible phenomenon that is no larger than a MASS HEALING WORD
20.foot cube. The image appears at a spot that you 3rd.level evocation
can see within range and lasts for the duration. lt Casting Time: I bonus action
seems completely real, including sounds, smells, and Range: 60 feet
temperature appropriate to the thing depicted. Vou Components: V
can't create sufficient heat or cold to cause damage, a Duration: Instantaneous
sound loud enough to deal thunder damage or deafen a
creature, or a smell that might sicken a creature (like a As you call out words of restoration, up to six creatures
troglodyte's stench). ofyour choice that you can see within range regain hit
As long as you are within range of the illusion, you points equal to Id4 + your spellcasting ability modifier.
can use your action to cause the image to move to This spell has no effect on undead or constructs.
any other spot within range. As the image changes At Higher LeveIs. When you cast this spell using a
location, you can alter its appearance so that its spell slot of 4th leveI or higher, the healing increases by
movements appear natural for the image. For example, Id4 for each slot levei above 3rd.
if you create an image of a creature and move it, you
can alter the image so that it appears to be walking. MASS SUGGESTION
6th./evel enchantment
Similarly, you can cause the illusion to make different
sounds at different times, even making it carry on a Casting Time: I action
conversation, for example. Range: 60 feet
Physical interaction with the image reveals it to be an Components: V,M (a snake's tongue and either a bit of
iIlusion, because things can pass through it. A creature honeycomb or a drop of sweet oil)
that uses its action to examine the image can determine Duration: 24 hours
that it is an iIlusion with a successfullntelligence Vousuggest a course of activity (limited to a sentence
(Investigation) check against your spell save De. lf a or two) and magically influence up to twelve creatures
creature discerns the illusion for what it is, the creature of your choice that you can see within range and that
can see through the image, and its other sensory can hear and understand you. Creatures that can't be
qualities become faint to the creature. charmed are immune to this effect. The suggestion must
At Higher LeveIs. When you cast this spell using be worded in such a manner as to make the course of
a spell slot of 6th leveI or higher, the spelllasts until action sound reasonable. Asking the creature to stab
dispelled, without requiring your concentration. itself, throw itself onto a spear, immolate itself, or do
some other obviously harmful act automatically negates
MASS CURE WOUNDS the effect of the spell.
5th.level conjuration Each target must make a Wisdom saving throw. On a
Casting Time: I action failed save, it pursues the course of action you described
Range: 60 feet to the best of its ability. The suggested course of action
Components: V,S can continue for the entire duration. If the suggested
Duration: Instantaneous activity can be completed in a shorter time, the spell
ends when the subject finishes what it was asked to do.
Awave of healing energy washes out from a point of
your choice within range. Choose up to six creatures Vou can also specify conditions that will trigger a
in a 30.foot.radius sphere centered on that point. Each special activity during the duration. For example, you
target regains hit points equal to 3d8 + your spellcasting might suggest that a group of soldiers give ali their
ability modifier. This spell has no effect on undead money to the first beggar they meet. If the condition isn't
or constructs. met before the spell ends, the activity isn't performed.
At Higher LeveIs. When you cast this spell using a lf you or any of your companions damage a creature
spell slot of 6th levei or higher, the healing increases by affected by this spell, the spell ends for that creature.
Id8 for each slot levei above 5th. At Higher LeveIs. When you cast this spell using
a 7th.leveI spell slot, the duration is 10 days. When
MASS HEAL you use an 8th.level spell slot, the duration is 30 days.
9th./evel conjuration When you use a 9th.level spell slot, the duration is a
year and a day.
Casting Time: I action
Range: 60 feet MAZE
Components: V,S 8th./eveI conjuration
Duration: lnstantaneous
Casting Time: I action
Range: 60 feet
- PART 3 I SPELLS

