Page 150 - Dragonix - DM Options, Monster Talents II
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ground, creating a massive explosion 60 feet in throw or be stunned until the end of the tempest's
diameter centered on the phoenix. This sprays rock next turn.
and fire in all directions and forms a crater the size
of the explosion. Each creature within 30 feet of
the target space must succeed on a DC 20 Strength Whirlwind (Recharges after a Short
saving throw, taking 28 (8d6) fire damage and 28 or Long Rest)
(8d6) bludgeoning damage and is knocked prone
Type: Action.
on a failed save, or half as much damage and is not
knocked prone on a successful one. Additionally, Talent Cost: 2 (Counts as 2 Talents).
the ground in that area becomes difficult terrain Whirlwind (Recharges after a Short of Long
and is engulfed in flames that last for ten minutes.
rest). The tempest casts whirlwind. The spell
Any creature that starts its turn in the area while it
lasts for 1 minute and the tempest doesn't need to
is still in flames takes 10 (3d6) fire damage. Each
concentrate on maintaining the spell.
5-foot-square portion of the area requires at least
30 minutes to clear by hand.
Zaratan
Elder Tempest The zaratan (CR 22) can have a maximum of 8
talents.
The tempest (CR 23) can have a maximum of 8
talents.
Crushing Stomp
Aura of Lightning Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
Type: Trait.
Talent Cost: 3 (Counts as 3 Talents). Crushing Stomp. The zaratan scores a critical hit if
it hits a prone creature with its stomp attack.
Aura of Lightning. Any creature that starts its turn
within 30 feet of the tempest must make a DC 20
Dexterity saving throw or take 16 (3d10) lightning Forceful Blows
damage.
Type: Trait.
Forceful Blows. If the zaratan's stomp attack roll
Shocking Lightning or spit rock attack against a target succeeds by 5
or more, the target must make a DC 25 Strength
Type: Trait.
saving throw or be knocked prone.
Talent Cost: 2 (Counts as 2 Talents).
If a creature fails its saving throw against the
tempest's lightning strike by 5 or more, it is also Gulp
paralyzed until the end of the tempest's next turn. Type: Trait.
Talent Cost: 3 (Counts as 3 Talents).
Stunning Slam Gulp. If the zaratan's bite attack roll against a target
Type: Trait. succeeds by 5 or more, the target must make a DC
25 Strength saving throw or be swallowed. While
Stunning Slam. If the tempest's thunderous slam
swallowed, the target is blinded and restrained,
attack roll against a target succeeds by 5 or more,
it has total cover against attacks and other effects
the target must make a DC 21 Constitution saving
outside the zaratan, and it takes 28 (8d6) acid
Chapter 2. Mordenkainen's Tome of Foes 149

