Page 103 - Dragonix - DM Options Monster Talents v1.01
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Innate Spellcaster (Psionics) Type: Trait.
Type: Trait.
The minotaur has advantage to saving throws
The mind flayer's spellcasting ability is Intelligence against being frightened.
(DC 15). The mind flayer can innately cast the
following spells, requiring no material components:
3/day (each): misty step, suggestion Improved Charge
Type: Trait.
Innate Spellcaster II (Psionics) If the minotaur successfully knocks a target prone
after using its Charge feature, it can take a bonus
Type: Trait.
action to make one Greataxe attack at it.
Prerequisite Innate Spellcaster (Psionics).
The mind flayer can innately cast the following
Multiattack
spells, requiring no material components:
1/day (each): confusion, telekinesis Type: Action.
Talent Cost: 2 (Counts as 2 Talents).
Psionic Shield (3/day) The minotaur makes two attacks: one with gore
and one with its greataxe.
Type: Reaction.
The mind flayer adds its Intelligence modifier (4)
to its AC against one melee or ranged attack that Power Attack
would hit it. To do so, the mind flayer must see the Type: Trait.
attacker.
Prerequisite Must be using a heavy weapon.
Before the minotaur makes a greataxe attack, it can
Psychic Defense choose to take a -5 penalty to the attack roll. If the
attack hits, it adds +10 to the attack's damage.
Type: Trait.
As long as the mind flayer is not incapacitated,
it has advantage to Intelligence, Wisdom, and
Charisma saving throws against paralysis and
Modron
illusions, as well as to resist being charmed,
frightened, or stunned.
The modron (CR varies) can have 1 talent each.
Singular Mind
Minotaur Type: Trait.
The mind flayer (CR 3) can have 2 talents. The modron has advantage to saving throws
against being charmed, frightened, and stunned.
Bullish
Modron Resistance
Type: Trait.
Type: Trait.
The minotaur has advantage to saving throws
against paralysis and being stunned. The modron has advantage to saving throws
against paralysis, petrification, and poison.
Fearless
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