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Mephit


                                                               The mephit (CR 1/2) can have 1 talent.



                                                               Flyby
                                                               Type: Trait.

                                                               The mephit doesn't provoke an opportunity attack
                                                               when it flies out of an enemy's reach.


                                                               Pack Attack

                                                               Type: Trait.

                                                               The mephit deals an extra 2 (1d4) damage with its
                                                               melee weapon attacks against a creature if at least
                                                               two of the mephit's allies are within 5 feet of the
                                                               target and the allies are not incapacitated.

                                                               ___________________________________________________________





                                                               Merfolk


        Extended Snake Hair                                    The merfolk (CR 1/8) can have 1 talent.
        Type: Trait.

                                                               Merfolk Accuracy (Recharges after
        The reach of the medusa's Snake Hair attack is
        increased to 10 feet.
                                                               a Short or Long Rest)
                                                               Type: Trait.

        Poisonous Attacks                                      A merfolk can reroll an attack made with a spear,
        Type: Trait.                                           crossbow, net, or trident.   It must use the result of
        Talent Cost: 2 (Counts as 2 Talents).                  the second roll, even if it is lower.


        A creature that takes poison damage from
        a medusa's attack must succeed on a DC 14              Harpoon
        Constitution saving throw or become poisoned for       Type: Trait.
        1 minute.
                                                               The merfolk has attached rope to the end of its
                                                               spear.  If a Medium or smaller creature is hit by a
        Skirmisher                                             merfolk's ranged spear attack, it must make a DC
                                                               10 Strength saving throw or be pulled up to 10 feet
        Type: Trait.
                                                               toward the merfolk.
        If the medusa hits a creature with a weapon attack,
        it can use a bonus action to perform a Dash or
        Disengage action this turn.


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