Page 43 - Dragonix - DM Options Monster Talents v1.01
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Prerequisite: Aura of Obedience.
                                                               Dinosaur
        The pit fiend takes a bonus action to target up to
        two devils under the effect of its Aura of Obedience
        and magically teleport them along with any
        equipment it is wearing or carrying, up to 60 feet     Allosaurus
        away to two unoccupied spaces it can see.              The allosaurus (CR 2) can have 1 talent.


        Tail Slap                                              Mangle

        Type: Reaction.                                        Type: Action.
        Talent Cost: 2 (Counts as 2 Talents).                  A Large or smaller creature that is hit by the

        When a Huge or smaller creature the pit fiend can      allosaurus's bite attack is grappled (escape DC 13).
        see and is within 10 feet of the pit fiend targets     Until this grapple ends, the target is restrained and
        the pit fiend with an attack, the pit fiend can use    the allosaurus can automatically hit the target with
                                                               its bite but can't make bite attacks against other
        its reaction to immediately attack it with its tail.  If
        the pit fiend hits, the creature must make a DC 22     targets.
        Strength saving throw or be pushed up to 20 feet
        away and be knocked prone.
                                                               Tail Whip

                                                               Type: Reaction.
                                                               When a creature the allosaurus can see and is
        Spined Devil                                           within 10 feet of the allosaurus hits the allosaurus
                                                               with an attack, the allosaurus can use its reaction to
        The bearded devil (CR 2) can have 1 talent.            immediately attack the creature with its tail.

                                                               Tail. Melee Weapon Attack:  +6 to hit, reach 10 ft.,
        Extra Spines                                           one target.  Hit: 13 (2d8 + 4) bludgeoning damage.

        Type: Trait.
        The spined devil has six more tail spines than         Ankylosaurus
        normal.
                                                               The allosaurus (CR 3) can have 2 talents.


        Rain of Spines
                                                               Hardened Hide
        Type: Action.
                                                               Type: Trait.
        The spined devil shoots up to four tail spines at one
        target or several in a 10-foot radius area within 20   The ankylosaurus is resistant to piercing and slashing
        feet.  The spined devil makes a tail spine attack for   damage from nonmagical weapons.
        each tail spine shot.

                                                               Tail Strike
        Spiny Hide                                             Type: Reaction.

        Type: Trait.                                           When a creature the ankylosaurus can see starts
        A creature that hits the spined devil with a melee     its turn within 10 feet of the ankylosaurus, the
        attack while within 5 feet of it takes 3 (1d6) piercing   ankylosaurus can use its reaction to attack it with
        damage.                                                its tail.

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